2026 Summer Internship Perspectives
Dream Big, Print HUGE: From a Broken Printer to 3D Printing a Drone

“Dream Big, Print HUGE” was the phrase I kept running into while researching the company I’d decided to spend my summer with. I’ve always tried to be someone who dreams big. I was one of the only people from my graduating class in Arkansas to leave the state for college, and I’ve spent the years since trying to reach for things that weren’t handed to me. So there I was, 20 years old, moving into my own place in a city where I knew almost no one, fully supporting myself for the first time. “I made it,” I remember thinking, walking down South Congress the night I moved in, staring up at the Austin skyline.

On my first day I left the house early, and I knew I’d landed somewhere good the moment I saw that same mantra painted on the side of the building. Justin Turner, a face I’d only ever seen on a screen, met me at the door and walked me around, showing me where I’d be sitting for the next 12 weeks. Then came 9 a.m. and my first of many daily standups. I introduced myself and immediately felt welcomed in a way I hadn’t expected. Everyone seemed to be working on the coolest project in the building, and I wanted in on all of it. At the end of that first standup, Taylor Boutté asked me to go around and repeat everyone’s name back. Time stopped. I couldn’t even remember the name of the person standing next to me. The room went dead silent for what felt like forever, and then everyone started laughing. That was the moment I knew I’d landed with the right group of people, and that I was about to have a great summer.

Week one was simple by design: learning how re:3D operates, getting familiar with LFAM machines, figuring out how my skills translated to the Gigabot, and designing shelf organizers for production parts. I was itching to get my hands on the biggest printers I’d ever seen, but I also knew bigger machines meant bigger problems, so I took it slow. That patience paid off when I got to tag along on a customer service visit to the ReStore and see one of our printers out in the wild for the first time. I helped diagnose and replace a faulty limit switch causing a z-homing issue, then watched and practiced leveling a TerabotX bed, a process that was completely foreign to me and unique to a printer that size.

That introduction to customer support ran alongside my first contract printing project: a set of dual-color rings for a customer. I shadowed Justin as he quoted the job, and he walked me through a pipeline I’d never seen before, accounting for material mass, support removal time, slicing time, and a handful of other variables the customer never even sees. His patience explaining all of it, to someone who’d never touched a contract print before, set the tone for how I approached everything else that summer. I helped remove support material, watched how the team interacted with customers, and prepped parts for handoff.

Once I’d built up some confidence around the printers, I started running jobs on my own. Pressing print for the first time, watching the nozzle creep toward the build plate, my heart in my throat: that nervousness was real. But finishing my first contract print from start to finish, from quote to slice to final part (my first time working outside PC filament), made it worth every second. I picked up the routine fast: check for contract requests, quote, print, remove supports, hand parts off to the Army Sequential and LunaRecycle teams.

In my spare time I wandered both buildings, soaking up every project the company had ever pushed through: a full-size surfboard, a project meant to 3D print on the moon, you name it. My curiosity kept getting the better of me. That’s how I found BlackBot: an abandoned printer sitting in the corner of the R&D building. No extruder, cables routed in a spaghetti pattern, panels missing, couldn’t even power on. I looked at that machine like it was an abandoned kid nobody had time for, and decided I’d be the one to bring it back.

Getting BlackBot running was its own education. The Y-axis wouldn’t move without a sharp grinding sound, and with Mitchell Mashburn’s help troubleshooting the code, we traced it to the Y1 stepper driver and rerouted it to a spare port. From there it was a slow, steady process of versioning a machine I’d never built and barely understood. When I noticed the aluminum extrusion the Z rails rode on had been cut short, I knew this project was going to take some creative problem-solving, which turned out to be my favorite kind. Along the way I redesigned and modified a handful of production parts in SolidWorks, including a custom Y belt tensioner mount to fit the machine’s odd geometry.

Domenic Cordova trusted me with a Beacon surface scanner to help test the rebuild, new technology to me and honestly kind of magic, turning a warped build surface into a highly accurate bed mesh in a few seconds. The stock mount wasn’t built for BlackBot’s linear-rail Y-axis, so I got to go back to the drawing board and design my own: one that bolts to the hardware mounting the carriage to the slide and lets the Beacon sit snugly between the two nozzles without getting in the way of any parts. Having someone hand me a piece of expensive lab equipment and basically say “figure it out” meant more to me than I think Domenic realized.

Even with BlackBot printing again, there was still plenty left to do: no proper cable carrier, rusted linear rails, missing panels. I spent hours sourcing parts, routing more wire than I’d like to admit, and mounting everything back into place. Piece by piece, BlackBot came back to life. And when Domenic lent me one of his MicroSwiss hotends for testing production components, I knew he’d started trusting my work, which meant redesigning my Beacon mount again, this time extending the arm 15mm for clearance. That hotend was the last piece before BlackBot earned a new name: EagleBot, officially back in production.

My favorite project of the summer, hands down, was the rPP drone build. I’ve always liked projects where I can follow a process from start to finish and actually own every parameter along the way. We were handed old polypropylene gas filter canisters from Fort Leonard Wood, and my job was turning them back into usable feedstock. Working alongside Jake Celmo, we built and documented the entire process, from virgin canister to granulated feedstock, meant to be used company-wide. That project sharpened my documentation and communication skills more than anything else I did this summer, and Jake’s patience walking through it with me made it stick.

From there, the project pushed me: polymer characteristics, profile development, a material that felt like it was actively fighting me. rPP only wants to stick to itself, so the temperature differential between the heated bed, cooled layers, and fresh plastic became the whole battle. Chris Hong was the resident expert on printing PP, and I leaned on him constantly. We tried sheets of packing tape (also polypropylene, and by far the most effective, if a pain to reapply every print), PP sheets held down with clamps, and various glues, all of which lost to the tape. Chris never made me feel bad for asking the same question three different ways until it clicked.

Past the adhesion problem, the drone frame itself hadn’t been designed with FFF printing in mind: thin outer ducts that bowed near the top and killed surface contact, plus zero retraction on the GBX printer, which made every travel move a liability instead of a convenience. So I redesigned the frame around single-path extrusion, connecting the ducts with one continuous outer wall to boost layer adhesion up top and reduce cracking, and softened the angle of the ducts to maximize contact area without giving up the aerodynamics.

Dialing in the print profile was its own project. A raft made warping worse; a wide brim turned out to be the fix, giving me somewhere to add weight and counteract the tape’s lifting adhesive. Concentric fill on the first layer and infill rounded things out; the geometry’s holes lent themselves naturally to that shape.

If a 13-year-old me, who’d just bought my first printer and started making in his basement, could see where I am now, I don’t think he’d believe it. I came into this summer knowing how to run a hobby printer and left having rebuilt one from the ground up, run contract jobs from quote to delivery, and helped push a genuinely new material into a real application. None of that happens alone. Justin taught me what it actually takes to run a print business, not just a printer. Mitchell talked me through code I had no business understanding on day one. Domenic handed me equipment most interns never touch and let me learn by doing. Jake and Chris both gave me their time, over and over, on a project that was as much theirs as mine by the end. And the whole team, starting with that standup where I blanked on everyone’s name, made a kid from Arkansas who knew nobody in Austin feel like he belonged from week one.

I came to re:3D wanting to dream big. I’m leaving with a much clearer idea of what that actually takes: the patience to fix something nobody else wants to touch, the humility to ask the same question until you get it, and the confidence that comes from watching an idea go from a pile of broken parts to something flying. That’s not a bad summer’s work.

Westley kleinman

Blog Post Author

Introducing the re:3D Engineering and R&D Team!

If you’ve followed our blog posts over the last months or even years, you’ve seen some of the amazing work our team here at re:3D does in engineering, design, and other departments. But who are the amazing teammates who are hard at work here in Austin (and elsewhere) pushing the boundaries of 3D printing day in and day out? Over the next few months, we’ll be publishing a series of blog posts highlighting and recognizing our great teammates who develop, design, build, and support our bots, starting with the engineering and R&D team!

PATRICK

Patrick Ferrell is Senior Engineer here at re:3D. His main role is to lead some of our important advanced R&D initiatives for NASA and the Department of Defense, as well as supporting development for other ongoing projects. He’s worn a number of different hats here at the company, having joined in 2020 developing outreach curricula and then transitioning into engineering roles, becoming Senior Engineer in 2022. But Patrick’s history with re:3D goes back even further–he’s actually worked with Gigabot since 2014, when he established and ran the pioneering public makerspace at the Clear Lake City County Freeman Branch Library in Houston! There, he maintained and used their original Gigabot assembled at the library from a kit, not realizing that one day he would work for the company that made it and support the future development of Gigabot technology.

Among his projects, Patrick is excited about working with NASA on a prototype system to recycle packing foam into printed material in space: the Gigabot XS, a miniature granulator/printer system to be used in low-G or zero-G environments. He has also led development of a 5-axis thermoset printer to print TPS (Thermal Protection System) materials onto spacecraft structures to protect them during atmospheric entry. In his spare time, Patrick is an aficionado of stringed instruments–and, an engineer to the end, Patrick not only enjoys playing these instruments, but actually builds them as well.

WILL

Will Drakas is one of re:3D’s hardware engineers, focusing most of his time on developing and executing prototype designs and implementing iterative changes to our tech in response to team and user feedback. He is currently assisting Patrick Ferrell on our major contracts with NASA and the U.S. military, though his duties often shift in response to changing project needs. He initially joined the team to work with Patrick on the NASA AMTPS and then took on the Gigabot XS project as well. Most recently, he’s built a large prototype FGF (Fused Granulate Fabrication) printer, a next-level Terabot X for prospective military use in the field.

Will has been at re:3D for two years, joining the team after completing his engineering degree at Purdue University. He is a lifelong engineer and builder, as well as a hardcore 3D printing enthusiast–he actually built his first custom 3D printer in high school, and is currently working on another custom printer design in his spare time! He most appreciates the opportunities for on-the-job learning re:3D offers him; for example, he is pursuing an expert level certification in SolidWorks this year.

ERIC

Eric Gohl is the newest member of the engineering team, joining re:3D as Hardware Engineer in spring 2025. Eric comes to our Austin HQ from the University of Michigan-Ann Arbor, where he completed his degree in mechanical engineering. Eric is actually a third generation mechanical engineer!

Eric’s professional trajectory into engineering was sparked by an early interest in robotics and inventing; for example, in college he designed a device that uses machine learning (and a water jet) to repel squirrels from encroaching on bird feeders. As he’s begun to settle in here on the re:3D team, he’s assisted Patrick and Will with various aspects of their major ongoing projects–designing a magazine for Gigabot XS that loads foam feedstock into the printer and an automatic granulate feedstock loader for the oversized FGF printer. Eric’s interests are varied; he is a fitness buff, a freediving enthusiast, and–as some of us have come to find out–an avid (and dangerously competitive) disc golfer.

CHARLOTTE

Charlotte Craff is Project Manager here at re:3D, having started out in the Ambassador role in 2019. Like many of our teammates, Charlotte came to the company out of a passion for 3D printing and its potential, rather than starting out with a background in engineering. With a dual education in computer science and performing arts, Charlotte worked in the latter field as a production manager for many years before first encountering the world of 3D printing–ironically, by learning to use the GB2 at the branch library in Houston that Patrick Ferrell once supported.

Charlotte’s current role is as co–principal investigator and project manager of ReCreateIt, an NSF Convergence Accelerator funded project initiated in 2022. This project is implementing an ambitious plan to enable communities to divert plastic waste from landfill and manufacture durable household goods from such waste at the local level. Charlotte coordinates teams located at re:3D, the Habitat for Humanity ReStore, and several universities in the ReCreateIt project, which has placed a re:3D Gigalab (a portable manufacturing module) at the Austin ReStore. The Gigalab will enable a small but dedicated team at the ReStore to sort, process, and recycle discarded bins and totes made of polypropylene and other nuisance plastics into attractive, usable goods instead of consigning this material to landfill. Charlotte’s enthusiastic about the future of the ReCreateIt project, making a more sustainable future possible one plastic bin at a time! (Fun fact: Charlotte enjoys hiking and backpacking, and can teach you how to start a fire without matches.)

CHRIS

Chris Hong is the re:3D R&D Engineer working with the ReCreateIt project. He spends much of his time developing a process by which waste plastics can be productively and reliably 3D printed and upcycled. Chris has been involved in 3D printing since he was an undergraduate student at Rice University.

While earning his Master’s degree at the University of Texas-Austin, Chris became part of the ReCreateIt project under the guidance of Prof. Caroline Seepersad (formerly UT and now Georgia Tech, leading their team of researchers working on the interactive design component of RecreateIt). Chris is excited about the potential of the ReCreateIt project to have a real, tangible effect on communities in Austin and beyond as the use of re:3D’s FGF technology is scaled up and the model of harnessing, processing, and redeploying waste plastic for the consumer market is further developed. He looks forward to a time when the Austin ReStore’s Gigalab is able to produce a wide range of products, including home goods and furniture, and the technology can be shared with new markets.

MITCHELL

Mitchell Mashburn joined the re:3D team in early 2023, right before the company’s move from Houston to Austin. As our resident Software Engineer, Mitchell has a wide-ranging role, managing full stack development for Gigabot tech, from front-end user interface elements to back-end applications. He has worked to optimize and update existing software applications; developed new applications; branched out to provide customer support and company IT support; and often helps out with aspects of hardware development as well.

A computer science graduate of Troy University in Alabama, Mitchell’s initial interest in 3D printing stemmed from a single class on 3D modeling; this led to an opportunity to work at his school’s 3D printing lab. A mentor’s connection to the company led Mitchell to discover re:3D, and he joined our team right out of college. Among his current projects, Mitchell is supporting development of the next version of Gigabot, particularly a mesh compensation feature; implementing improvements to our printers’ user interface to allow for greater personalization; and designing the circuit board of our prototype large format Terabot X. His proudest achievement at re:3D is his creation of the web application Helm, a fleet management software that would allow unitary control of a Gigabot print farm.

DOMENIC

Domenic Cordova heads product development at re:3D, helping to improve existing company tech and pave the way for the rollout of new products in the future. After earning his BS in physics at Southwestern University, Domenic began a Master’s program in mechanical engineering at UT Austin. He first came to re:3D as an intern last year while working on his Master’s, and has joined the team full time now that he has completed his program. He is now working on designing, prototyping, and implementing improvements as Gigabot 5 and Gigabot X3 are prepared for public release.

Domenic has focused in particular on the mesh compensation system for Gigabot X that uses a beacon sensor to map the print bed and allows the printer to adjust to maintain a consistent Z layer height. Another process he has spent significant time on is part cooling, which allows for faster and more complex printing because filament solidifies and deposits faster. Domenic loves the more academic aspects of his job–he especially enjoys research–and how he’s been able to turn his curiosity about how things work into a full time job.

Michael Pregill

Blog Post Author

Gigabot Engineering Updates – April 2022

Hi Gigabot family! It’s been a few months since we posted an engineering update, but re:3D’s engineers have been far from idle. We’ve made some further improvements to the new Metal Body Extruders and created an entirely new hot end to keep pushing the Gigabot to produce better and better results and improve your user experience. See below for details on what has changed. Current Gigabot®, Gigabot® X, Exabot® and Terabot® owners can order these as replacement parts that are upgradable from previous versions.

New Parts

Gigabot® 3+, Terabot®, Exabot®

  • 20 Series Hot Ends – Replacing the Mondo Hot End, the re:3D 20 Series Hot End was created by our engineers and machinists to increase the max flow rate of polymer deposition. With a greater flow rate, parts can print faster, reducing production time and cost. The 20 Series Hot End achieves this with a 20mm long heater block wrapped in Nomex® insulation. It comes standard with an A2 hardened steel nozzle for printing with abrasive materials like carbon-filled polymers. You can select either 0.4mm or 0.8mm nozzle size for your application.
  • 20 Series Fan Mounts – Fan mounts specific for the new 20 Series Hot End, these direct airflow to your prints for cooling.
  • Terabot only: Bed Frame Stands – an accessory for Terabot to aid in resetting the bed leveling.

Fit and Strength Part Adjustments

The below parts have had geometry changes or other additions to make them stronger or fit more precisely.

Gigabot® 3+, Terabot®, Exabot®

  • Metal Body Extruders- transitioned the new Metal Body Extruders from an aluminum frame and plastic inset to a complete aluminum piece. 
  • Light Strip Cover – redesigned to fit new LED light strip with on/off switch 

Gigabot® X

  • Gigabot X Extruder Cover – fit and tolerance adjustments. more secure mounting
  • Motor Spacer – added wire management clips for all connections to the extruder
  • End Rail Caps – covering the ends of the aluminum extrusion on the X cross rail.

Firmware

Gigabot® X 4.2.4.2 Reg

This release is GBX 4.2.4 with some bug fixes discovered after the release of GBX 4.2.4. The fixes are:

  • Updating the GBX Regular build volume in the X, Y, and Z dimensions
  • Updating the GBX XLT build volume in the X, Y, and Z dimensions
  • Adjusting the minimum temperature for the heat sink fan from 18C to 60C

Check out additional update on our Forum. Want to chat with an engineer to share feedback on your Gigabot & re:3D design priorities? Email info@re3d.org.

Happy Printing!

~Your Gigabot Engineering Team

Gigabot Engineering Updates – September 2021

An aluminum dual extrusion extruder for a 3d printer

re:3D engineers have spent the last few months making some exciting changes to our product lines. re:3D 3D printers are shipping with some great new enhancements. Current Gigabot®, Gigabot® X, Exabot® and Terabot® owners can order these as replacement parts that are upgradable from previous versions.

New Parts

Gigabot® 3+, Terabot®, Exabot®

  • Metal Body Extruder – 2 pieces, left and right. The metal body extruder replaces the unibody extruder on re:3D filament-based, dual extrusion 3d printers. High-strength aluminum housing and tensioner arm for a long-lasting, industrial extruder.
  • Terabot Magnetic Catch – Magnetic latch for Terabot enclosure doors

Fit and Strength Part Adjustments

The below parts have had geometry changes or other additions to make them stronger or fit more precisely.

Gigabot® 3+, Terabot®, Exabot®

  • Filament Detection Covers – Improved fit for easier removal
  • LED Light Cover – Redesigned to fit new led strip, plus improved durability when used in enclosures 
  • GB3+ X Axis Cable Carrier Support – Strengthened for greater durability
  • GB3+ XY Upright – Revised to fit larger wiring, better print quality and durability of interface with cable carrier
  • Mondo Hot End Fan Mounts (Left & Right) – Revised fan placement for better part cooling

Check out additional update on our Forum. Want to chat with an engineer to share feedback on your Gigabot & re:3D design priorities? Email info@re3d.org.

Happy Printing!

~Your Gigabot Engineering Team

Gigabot Engineering Updates – February 2021

CoverQ1

2021 is going to be an exciting year for re:3D, and we have multiple product releases in the works for you. First, however, we want to update you on upgrades to our current offerings as well as highlight some new products now available from re:3D. As of January 1, 2021, re:3D 3D printers will ship with some great new enhancements. Current Gigabot®, Gigabot® X, and Terabot®, owners can order these as replacement parts that are upgradable from previous versions.

New Products

New Parts

Gigabot® X

  • Extruder Cover – covers and protects extruder area of GBX
  • Hopper Gantry – puts the hopper on a mobile gantry system which improves pellet flow 
  • For additional details on GBX Updates, see our Forum Post

Fit and Strength Part Adjustments

The below parts have had geometry changes or other additions to make them stronger or fit more precisely.

Gigabot® X

  • [11384] Thrust Bearing Plate – Improved fit with extruder body 
  • Extruder Body – Improved material feeding
  • Feed Throat – Improved material feeding
  • Feed Tube – Revised for compatibility with new gantry
  • Hopper – Revised for compatibility with new gantry
  • Motor Spacer – Revised for compatibility with new extruder cover

Terabot®

  • Viki Enclosure – Improved wire routing to electrical box

Firmware

Gigabot® X

  • Adjusted Change Pellet Routine extrusion speed and resolved bug
  • Fixed build chamber dimensions for XL and XLT sizes
  • Updated preheat temperature options
  • Added capability for ditto printing with a motorized auger as a second extruder
  • Firmware installation instructions are available in our Knowledge Base

Check out additional update on our Forum. Want to chat with an engineer to share feedback on your Gigabot & re:3D design priorities? Email info@re3d.org.

Happy Printing!

~Your Gigabot Engineering Team

Gigabot Engineering Updates – October 2020

re:3D’s Research and Development team never stands still, and while we’re developing the next generation of your Gigabot® and Gigabot® X 3D Printers, we’re continually looking for ways to refine the current iteration’s user experience, precision, and quality. As of October 1, 2020, all new Gigabot® 3+, Terabot and Gigabot® X 3D printers ship with the below enhancements. Current Gigabot® owners can order these as replacement parts that are fully compatible with previous versions.

New 3D Printed Parts

All Models

  • [12007] Fan Filter Base, [12008] Fan Filter Attachment,  [12074] Filter – Prevents buildup of dust in electrical box 

Gigabot® X

  • [12077] GBX Feed Tube Mount – Reduces slack in feed tube for better feedstock flow

Fit and Strength Part Adjustments

The below parts have had geometry changes or other additions to make them stronger or fit more precisely.

Gigabot® X and Gigabot® 3+

  • [11158] Gigabox Magnet Bracket 4 – Revised for better fit with linear rails
  • [11352] GBX Motor Driver Enclosure & [11354] GBX Motor Driver Enclosure Lid – Revised fit for easier assembly
  • [11336] GBX Feed Throat & [11986] GBX feed Throat Stopper – Improved pellet flow
  • [11484] GBX Hopper & [11529] GBX Hopper Lid – Improved seal and durability

Check out additional update on our Forum. Want to chat with an engineer to share feedback on your Gigabot & re:3D design priorities? Email info@re3d.org.

Happy Printing!

~Your Gigabot Engineering Team

Gigabot Engineering Updates – July 2020

re:3D’s Research and Development team never stands still, and while we’re developing the next generation of your Gigabot® and Gigabot® X 3D Printers, we’re continually looking for ways to refine the current iteration’s user experience, precision, and quality. As of July 1, 2020, all new Gigabot® 3+, Terabot and Gigabot® X 3D printers ship with the below enhancements. Current Gigabot® owners can order these as replacement parts that are fully compatible with previous versions.

New 3D Printed Parts (Polycarbonate unless otherwise indicated)

Gigabot® X

  • [11925] GBX Hopper Hose Clip: To make changing out feedstock less messy.
  • [11948] GBX Motor Coupler Insert (Taulman Nylon 910): more durable than the previous iteration.

Terabot

  • [11914], [11915] Terabot Light Rail End Cap: angled cap for positioning the LED light correctly.
  • Viki Enclosure: Terabot specific VIKI enclosure which takes its size into account.

New Metal Parts

Gigabot® X

  • [11955] GBX Radial Bearing (updated): more durable than previous version

Gigabot® 3+

  • [11953], [11954] GB3+ Hot End 0.25mm nozzle (Optional Part): for those who want finer details while printing big.

Fit and Strength Part Adjustments:

The below parts have had geometry changes or other additions to make them stronger or fit more precisely.

Gigabot® X

  • [11339] GBX Y Slide Bracket
  • [11344], [11342] GBX Belt Mounts
  • [11338] GBX Motor Spacer
  • [11952] GBX Enclosure Bottom Panel

Gigabot® 3+

  • [10880] Viki Mount
  • [Various] Z-axis Threaded Rods now coated for improved corrosion resistance
  • [10257] X Motor Mount
  • [11081], [11136] Left and Right GB3+ Extruder Tensioner
  • [11518] GB3+ Unibody Extruder
  • [10113] GB3+ Dual Extruder Cover

Terabot

  • [11662] Terabot Y Axis Belt Mount
  • [11658] Terabot Y Slide Bracket
  • [11697], [11690] X and Y Motor Mounts
  • [11664] Y Limit Switch Mount
  • [11736] 40×40 Rail End Cap
  • Bed Leveling Knobs Removed and Replaced With Bolts
  • [11504] Full Enclosure

Electrical Updates

  • Improved Viki grounding for all units
  • Electrical Box layout redesigned for Gigabot® 3+

Gigabot Engineering Updates – February 2020

Over the last few months, our engineering team has made some iterative design changes to both our Gigabot 3+ and Gigabot X 3D Printers.

Parts modified are:

Gigabot 3+

  • 10063  GB3+ Bed Side Plate
  • Z-Axis Stepper Motors
  • 11907 GB3+ Acme Flange Nut Cup
  • 11093 GB3+ X/Y Upright

Gigabot X

  • 11377 GBX Stepper Driver

 

View the video below to find out how they’ve changed!

Gigabot 3+ Updates for Fall 2019

re:3D’s Research and Development team never stands still, and while we’re developing the next generation of your Gigabot® and Gigabot® X 3D Printers, we’re continually looking for ways to refine the current iteration’s user experience, precision, and quality. As of October 1, 2019, all new Gigabot®3+ 3D printers ship with the below enhancements. Current Gigabot® owners can order these as replacement parts that are fully compatible with previous versions.

Major Changes

LED Light Cover

To enhance user comfort and safety, we’ve created a full length 3D printed cover that fits over the top of the front-mounted LED light strip.

Printed Extruder indicators and part numbers

Our Unibody Extruder design, which was released this past spring, as well as our Filament Detection units now features numerical hot end indicator labels for a visual aid for filament loading. Additionally, these and many other 3D printed parts now include part and revision numbers. Not sure what a part is called? Search our store using the part number or share the part number with customer support to help streamline troubleshooting communication.

FIRMWARE RELEASE VERSION 4.2.3

Our newest iteration of Gigabot®3+ firmware has been posted at re3d.zendesk.com along with instructions for how to flash your firmware. This firmware update includes the following changes:

  • Increased electrical current to X and Y motors to prevent layer shifts.
  • Decreased filament feed rate during the Filament Change routine for easier purging.
  • Minor Bug Fixes

Fit and Strength Adjustments for Polycarbonate 3D Printed Parts

The following parts have had material added for improved strength and durability:

  • 10870 Extruder Tensioner Left 
  • 10871 Extruder Tensioner Right 

The below parts have had their designs modified for better fit or print quality:

  • 11157 Gigabox Magnet Bracket 1 
  • 11245 Gigabox Magnet Bracket 3
  • 11158 Gigabox Magnet Bracket 4
  • 11159 Gigabox Y Support Magnet Bracket
  • 11238 Gigabox Enclosure Corner Cap
  • 10511 XY Upright Cover
  • 11251 Filament Detection Cover Right
  • 11252 Filament Detection Cover Left
  • 10599 Filament Tube Connector

We’ve upped the durability and longevity of our head cable and added 3D printed wire separators inside the cable carrier to protect the electrical wiring as it rolls and unrolls during normal Gigabot® operation.

Under the category of non-3D printed parts, we’ve thickened our bed plates to improve strength and rigidity. The square, left and right leveling blocks attached to the bed frame have had fit adjustments. We’ve also adjusted hole spacing for Gigabox Enclosure panels and split the top panel on the Gigabox Enclosure into two pieces. This improves manufacturing quality as well as increases modularity, as one piece can now be removed for venting or other customizations.

Do you have an improvement or a design change you’d like to see for this or future versions of Gigabot®? Fill out our New Feature Request form and share your ideas with us!

Charlotte craff

Blog Post Author

FFF1: Our FFF1rst Polymer Derby

On April 9, 2019 re:3D hosted the first annual FFF1: Polymer Derby!  You may be wracking your brain trying to figure out what we are talking about here, so let me explain:

We challenged each other to a gravity car racing competition.  Quite similar to a Pinewood Derby (in fact we borrowed a pinewood derby track from local Cub Scout Pack 595) – each competitor designed a car, printed it on Gigabot, attached some wheels – and we were off to the races on derby day!

As a distributed team, with competitors in Houston, Austin, Puerto Rico, and New York – we established a rule from the start that you must design your own car  and if you require help with your design (since not everyone is a 3D design wizz) you had to reach out to someone in a different location from your home office.

We thought this was a great opportunity to not only get everyone designing and printing in 3D – but to also make sure that our distributed team members interacted with someone from a different office on something fun that wasn’t just work related.

Almost immediately after announcing the competition, (in mid-January) we had questions, everyone wanted to know the rules, which admittedly didn’t yet exist, and our engineers were particularly interested in finding loopholes in said rules so that they could cheat the system.  I promised the team that I would write-up an entire tome of rules and got to work, we started with the basic size parameters (borrowed from the pinewood derby to fit their track), and then added layer upon layer of bureaucracy and ridiculousness on top of what should be a relatively straightforward idea (I will post rules examples at the very end of this post).

The cars had to:

  • Weigh no more than 5.00 oz
  • Length shall not exceed 7 in
  • Width shall not exceed 2.75 in
  • Car must have 5/16″ clearance underneath
  • Wheels must be unmodified (we gave everyone a standard set of wheels)

Ultimately the designs were up to each individual’s creativity.

Come derby day, there was an amazing diversity in designs.  The track was setup in the front showroom of our Houston HQ.  We had an official weigh-in and measurement period to check that all cars conformed to the rules.  We made up t-shirts to memorialize the day.  And then we started the competition.

Each competitor chose a number from a hat – to get randomly assigned a place on our competition bracket.  We then competed best out of 3 heats, with racers switching sides (there were only 2 racers at a time) after each heat. As the day went on, the biggest determining factor in the fastest cars was the weight.  Any racer that was below 5.00 oz was at a distinct disadvantage, and all of the cars in the quarter-finals and beyond were at the target weight exactly.

When all was said and done we had a winner! Technically we had two winners – the Fastest Car – won the racing piece of the competition.  The Flyest Ride – was voted as the best looking car by all of the competitors.   Congratulations to Samantha (fastest car) and Mitch (flyest ride).

Stay tuned for more Polymer Derby fun, as this will definitely become an annual event at re:3D, and perhaps across the world?!  Sign-up for our newsletter to always be up-to-date on what’s happening at re:3D.

Looking forward to next year's competition!

International Polymer Derby Congress Rules & Regulations (These are just a small sampling of the rules for this competition):

  1. Cars shall be 3D printed – in any material that is currently able to be 3D printed.
  2. The majority of the car shall be printed on an FFF/FDM style 3D printer, but does not have to be printed in one piece.
  3. The car must be free-wheeling, with no starting or propulsion devices

Inspections:

The day of the race, while style voting and race seeding is taking place, race officials will open the Inspection Zone:

  1. Cars will be Inspected individually for conformity to all rules of the IPDC and the Polymer Derby Championship Racing Series (PDCRS).
  2. Each car will be weighed (see weight requirements Sec. 1.2 A-I. above)
  3. Each car will be measured for length, width, ground clearance, and wheel clearance (Sec. 1.2B – I-IV).
  4. Each car will be thoroughly inspected for any potential safety or hazard violations
  5. Each car’s wheels will be gone over with a fine tooth comb, as modification of stock wheels is strictly prohibited (In accordance with Sec. 1.2 C – I & II)
    1. Any car found to have illegal modifications to the wheels is subject to being gleefully smashed with a hammer by a race official (viewer discretion is advised)

Failed Inspections:

  1. Any competitor’s car that is found to not pass inspection will have an opportunity to adjust/fix their vehicle and have it re-inspected. An explanation of why the car failed inspection will be given to each competitor and the racer will have 10 minutes to make the proper adjustments to bring their vehicle into conformity with the race rules.
  2. If the racer fails to bring their car into conformity within 10 minutes, fails to present their car for re-inspection before the 10 minute time period is up, OR fails the inspection for a second time – the car is no longer eligible for the Fastest or Flyest awards (Sec. 8 Subsec I-III.), but is eligible for the Junker award (Sec. 8 Subsec. IV.).
    1. Cars that fail the secondary inspection may still participate in the tournament for fun, but will not be eligible to win.
    2. If you make illegal modifications that go undetected by the judges, but manage to make your first run before judges take notice, you may continue using your illegal car without reprimand. Gamble at your own risk.

Style Voting:

While the fastest car down the track is the ultimate winner – there will be style points given out for the car that looks the best.

  1. Subjective voting will take place by each competitor at the beginning of the competition.
  2. The voters/competitors may use any method of determining the best “looking” car that they see fit.
  3. Each competitor will fill out a secret ballot to determine their favorite car.
  4. Each competitor will vote only once and can not vote for themselves
  5. Bribes for style votes, while not illegal, are harshly discouraged.

Grievances:

Official grievances may be filed.

  1. For a grievance about a particular heat/race the grievance will only be valid if:
    1. Filed within 180 seconds of the race ending, in written form, adhering to the following parameters:
      1. Printed, in landscape orientation, on standard sized paper (8.5”x11”)
      2. Comic sans font
        1. font size = 17.5pt.
      3. The grievance must follow the standard limerick format
        1. Five lines – 2 long, 2 short, 1 long,
        2. Rhyme scheme AABBA
      4. Sent via USPS standard mail, postage paid to:

International Polymer Derby Congress
Department of Rules, Grievances, and Dispute Resolution
re:3D, Inc
1100 Hercules Ave, Suite 220
Houston, TX 77058

Or hand delivered, with a bow/curtsey, directly to the Rules Czarina or Czarina designate for an immediate ruling

Awards:

  1. Fastest: Fastest car to win the final race, wins the Polymer Derby Champion Award
  2. Flyest: Top vote getting car for style wins the “Best-in-Show” – Flyest Car award
  3. Little Miss Fly-Ride Should the top style car and top speed car be one in the same – the title of “Champion of Champions” or “Little Miss Fly-Ride” will be bestowed upon the winner along with lavish praise and an award of at least one but not to exceed 100 cheap beers.
  4. Junker: The “Junker” award goes to any car that fails to make it down the track, or breaks at any point during the competition.  It is quite embarrassing.
  5. Flunker: The “Flunker” award goes to any car that fails the pre-race inspection, and is not eligible to win awards I-III of this section.

Mike Strong

Blog Post Author