How To Make a 3D Printed Concrete Stamp

A section of concrete stamped with the phrase "Macklin Manor. Est 1989"

Pressed into the concrete outside the newly remodeled Holy Trinity Missionary Baptist Church in Youngstown, Ohio is a distinctive embossment, “Macklin Manor, Est: 1989.” The notation was added to honor the church’s long-serving pastor, Reverend Lewis Macklin II, a much-beloved community leader in Youngstown. What isn’t obvious about that marker however, is that the concrete stamp that made it was 3D printed.

Concrete stamping has been around since the 1950s, and the earliest stamps were made of sheet metal or even wood. Modern concrete stamps are made from molded polyurethane and have patterns that can make concrete look like brick, tile, or stone. Custom stamps are traditionally used to add company logos, building numbers, etc., but the lead time to create one is upwards of one to two months. What do you do if you need a concrete stamp and only have a few days before the cement trucks arrive? You call someone with a really big 3D printer, and in Youngstown, for Holy Trinity Church, that person was Pam Szmara.

We recently spoke to Pam Szmara with Pamton 3D Printing about the Macklin Manor project, and she shared this how-to, modified from Formlabs instructions, for how you can make your own custom concrete stamp.

Here's Pamton 3D's advice:

We recently completed a project that required us to design and 3D print a stamp capable of personalizing a concrete stone at Macklin Manor in Youngstown, Ohio. We enjoyed the project and are excited to have the capability to make small or large personalized concrete stamps for our clients’ residential and commercial projects.

So, how do you do it? How can you use additive manufacturing technology to help you personalize or preserve the history of your buildings, projects, or events?

Here’s a quick rundown of the process.

1. Draw your stamp digitally using a vector file format. You can use a software program like Adobe Illustrator or a free program like Inkscape to do this. When you have the design complete, save it as a Scalable Vector Graphic (.SVG) file, which can be imported into a CAD software to make the 3D model. Alternatively, sketch the drawing directly in the CAD software.

– The final design must be mirrored so that the stamp itself is the reverse of what will appear on a stamped surface.
– Use large, widely-spaced lettering and thick details so that the features read well in concrete.

2. Convert the vector design into a 3D model. Using 3D modeling software like Fusion 360, Onshape or Tinkercad, convert your two-dimensional .SVG file from a curve to a mesh. Then, extrude the mesh to make a 3d shape.

3. Add a backing plate. Add a rectangular backing plate to the shape. This will give you a flat, sturdy surface to stand on as you press the design into the concrete. We recommend the design fill up 80% of the rectangle.

"...it will take half a day or more to print your stamp, so crack open a beer and relax."
Pam Szmara

4. Optional: Add a stamp handle. A handle will help you easier position and remove the concrete stamp, however it will make your stamp require support material when you print it, so this is why it’s optional. The handle should be a C-shape attached to the opposite side of the backing plate from your design. Make the handle thick and robust, so it won’t snap when it has to resist the suction of the concrete.

5. Export the file as an .STL file and slice your print. For the Macklin Manor project, we used a good quality PETG to print the stamp. You can also use a TPU filament like Ninjaflex Cheetah, to make the stamp flexible, but that does have a higher material cost. Whatever you go with, position the STL to print with the handles down, and the design facing up. Slicing at a standard resolution (0.3mm layer height or similar) is perfect for a concrete stamp.

A Simplify 3D slice of the Macklin Manor concrete stamp 3D model.

6. Start the presses. It’s go time. Print your stamp on a large format 3D printer, like the re:3D Gigabot 3+ we use at Pamton 3D. Depending on the size of your stamp, it will take half a day or more to print your stamp, so crack open a beer and relax.

The 3D printed stamp on a Gigabot 3D printer

7. Start stamping. Now’s the time you’ve been waiting for. When pressing it into concrete, stand on the stamp if necessary, and if you mess up, pull it out, hose it off, and try again! You can use your new concrete stamp for whatever you want. You’ll be able to make your mark on all kinds of business or personal projects. 

Not wanting to make it yourself? Next time you need a custom stamp for your concrete project, we’re ready to help. Get in touch with Pamton 3D for a free quote or to talk about your 3D printing needs (but maybe give us a bit more than a couple days’ notice!)

Not in Ohio like Pamton 3D? re:3D Design and Contract printing services ship worldwide, and we’re always available to provide you 3D printers, 3D prints or 3D models to meet your needs.

"Macklin Manor. Est 1989"

Charlotte craff

Blog Post Author

ISS Mimic: a Link to the International Space Station here on Earth

When computer programmer Dallas Kidd was growing up, she wanted to be an astronomer.

“But I realized as a kid,” she said, “that I didn’t know what that meant, because I didn’t know any astronomers. So I decided I couldn’t do that.”

In high school computer programming classes, when other students were creating financial programs for banks, she again felt discouraged. She thought, “I didn’t know how to do that, so I guess I can’t have a career in this.” It took a long, circuitous journey to get where she is now. “I spent years figuring out what I wanted to do, and if someone had just been there to say, ‘Hey! I’m an astronomer,’ or ‘Hey, I’m a computer programmer. You can do this and here’s how!’ to make it real. I would have done this forever ago.”

Now an engineer at Skylark Wireless, LLC, Kidd is committed to offering those opportunities to students. Recently, she joined a special project that offers eager young learners hands-on experience in applied computer science, electrical engineering, 3d printing and mechatronics and encourages them to focus on space innovation: the ISS Mimic.

Five years ago, on the 15th anniversary of continuous human presence on the International Space Station (ISS), Boeing engineer Bryan Murphy proposed a STEM outreach project to his colleagues who work on the real space station. The idea: to create a 1% scale model of the ISS, complete with moving parts, that mimics in real-time the telemetry data of the space station that circles the earth every 90 minutes.

A poster with the title "ISS Mimic Physical Model Replicating ISS Real Time." A flowchart is labeled "Actual ISS," arrow "Live ISS data pulled from web," arrow "Cheap embedded processing & I/O," arrow "Interactive display," arrow "articulating model of ISS," arrow "Elements illustrate when crew wakes, sleep, perform tasks," arrow "Projection of earth behind model," arrow "Motors rotate 12 joints to match real-time ISS."
A poster created by Bryan Murphy explaining the ISS Mimic project.

Murphy wasn’t the only one in the group who had discovered that NASA was constantly broadcasting live, publicly available data from ISS back to earth via ISS Live. The vast collection of data, including details on battery levels, solar array rotations, air lock pressure, and much more was available for anyone to use. Murphy and his teammates figured: why not bring the station down to earth in a desk-sized model that anyone could interact with? They decided to go for it.

Boeing is the prime contractor for the ISS. For over two decades, Boeing’s ISS team has provided round-the-clock operational support, ensuring that the full value of the world’s most unique and capable research laboratory is available to NASA, its international partners, other U.S. government agencies and private companies. So, for three and a half years following the conception of the ISS Mimic, the off-hours project progressed slowly alongside the engineers’ work supporting the space station and the mind-blowing scientific achievements emerging onboard. The primary project goals were keeping cost and complexity down to be educator friendly while maintaining the essence of ISS.

"...that was the major obstacle that inspired us to either give up the project or fight with everything, with all of our arsenal, to get it refunded."
Sam Treadgold

ISS Mimic steadily took shape, but it wasn’t until February of 2019 before they felt it was ready for public demonstration. They took ISS Mimic to a local high school to show students the moving model. But something was wrong. The live data stream – that important information ISS Mimic relied on to represent its big sister in the sky – had disappeared. “Everything worked until we got there[to the school], and we were like, ‘what’s going on?,’” recalled Craig Stanton, Murphy’s fellow Boeing engineer and ISS Mimic teammate. Without the data, they couldn’t demonstrate the live syncing, but could still show off the mechanics, control screen, LEDs, and 3D printed parts, so in true fail-forward fashion, they pressed on.

The interest from teachers and students was palpable. Though they’d done some small in-house show-and-tells, “it was the first time for us to take it anywhere,” shared Murphy. “For me, it was very motivational to finally be out there.” The team knew they wanted to move forward and get ISS Mimic in the hands of more teachers and students, but what had happened to the data from ISS Live?

ISS Mimic, a 100th scale model of ISS, sits on a table. You can see 3d printed tubes, wires connecting to motors and large, foil covered solar arrays.
The ISS Mimic model includes 3D printed modules and motorized solar arrays. Not pictured is the Raspberry Pi interactive display screen. Photo curtesy of Bryan Murphy.

The team went searching for answers, and the news was not good. Sam Treadgold of Boeing’s ISS team phrased it succinctly, “ISS Live got defunded – the public NASA telemetry suddenly shut down, and that was the major obstacle that inspired us to either give up the project or fight with everything, with all of our arsenal, to get it refunded.”

They thought the project was toast. It would have taken a major decision from NASA leadership to reverse the funding decision, but the tenacious team wasn’t ready to give up. They contacted everyone they knew who had vested interest in the STEM engagement and outreach benefits of the now defunct program. After a string of touches with decision makers, a fateful meeting with William Harris, the CEO of Space Center Houston, the public visitor center next to NASA-Johnson Space Center, brought forth Harris’ support, and the collective efforts were enough to get the funding restored. The data stream turned back on.

ISS Mimic uses real-time data from the International Space Station to control its movements. Photo by Estefannie https://www.youtube.com/user/estefanniegg

“Once we passed that hurdle, it was like the floodgates opened. Let’s go. Let’s do it!” shared Susan Freeman, who also supports Boeing’s space station program. ISS’s 20th anniversary was approaching, and NASA was interested in promoting the project to encourage public interest in ISS. The ISS Mimic itself was in a development state that it could visualize interesting changes on ISS in real time. “One of the data values is the pressure in the U.S. airlock. We monitor that data so our program can recognize when a spacewalk is happening,” said Treadgold, “ Last year, when a hole formed in one of the Russian vehicles, the pressure in the whole ISS started dropping, and our lights started flashing [on ISS Mimic]. There wasn’t a spacewalk going on, and we were aware of the leak.”

“That’s not usually publicly known when that’s happening. It’s usually announced a few days later when NASA makes the public report,” shared Stanton, “but this way, you’re looking at the live data stream, and all of a sudden, you’re just as in the know as the people in the operations room. How cool is that for people and kids at home!”

re:3D donated highly detailed 3D prints of the ISS Mimic solar arrays for the project. The solar arrays are printed with PLA on Gigabot using a 0.25mm nozzle.

And it was becoming more than just an outreach project, they were discovering that this scale model was helping them understand the work they were doing on the real space station with more insight and more collaborative understanding of the challenges and quirks of the flying football-field sized spacecraft. “ISS is massive,” said Freeman, “I know only these tiny little pieces. That in itself is a humbling thing, to realize and accept that I’m not expected to know all of this vehicle. There is so much work done on ISS, and a lot of time you’re so focused on your little, tiny detail, that you don’t necessarily know what else is going on around you.”

Boeing’s Chen Deng, whose day job focuses on supporting the experiments on ISS, explained looking at ISS Mimic helped cut through misunderstanding about thermal needs of payloads. “By looking at [ISS Mimic], we realized it was at an angle where the payload was not getting any of the sunlight needed to keep its warmth or input from the station itself, and that really helped.”

Six people, four men and two women stand in front of a display of the earth with the ISS floating above their heads. All of them are wearing tshirts that read "ISS20"
Some of the ISS Mimic team posing inside of Space Center Houston. From left: Doug Kimble, Craig Stanton, Bryan Murphy, Sam Treadgold, Susan Freeman, Chen Deng. Photo by Estefannie https://www.youtube.com/user/estefanniegg

The ISS Mimic team is in the process of building a second model for Boeing’s internal team in charge of “pointing” the solar arrays. The ISS Mimic can rotate its solar arrays 60 time faster than the actual space station, allowing the engineers to test and visualize their code before using it on the real thing. ISS Mimic can also “replay” previously collected data engineers use to assess and understand anomalies. “This is better than numbers on a screen or even CAD animations,” reflected Treadgold. “You see this and know exactly what’s happening.”

But beyond the functional model, of which they’ve replicated 80-90% of ISS, the team wants to use ISS Mimic to make the interface intuitive, easy to understand and exciting to build for students. To make it so easy to pick up that it’s like a LEGO build, and so inviting that it draws people in to an interest in science or space. “The hardest part to get right is STEM outreach,“ shared Doug Kimble of Boeing’s ISS team. “We need to get more students involved and excited about ISS. We need future astronauts; we need future female astronauts. We need more kids excited about STEM, and science and math, and this is one of the ways we can do it.” Showing students that the robots they’re crashing into each other in competitions use the same encoders, the same programming, the same motor drivers that are on the ISS Mimic makes it accessible and reinforces for students their own capabilities.

“We want these ISS Mimic models everywhere, in every airport, in every museum, in every school. Big dream,” declares Freeman.

“So people can see that they’re capable of this,” explains Murphy, “and have a real chance to play in this domain. It’s a means to let every disadvantaged kid know they can do this stuff, tinker in this field and see if they may want to turn this into more than a hobby one day.” It circles back to Kidd’s experience with a lack of role models. If the team can introduce the ISS Mimic to a student who hadn’t been exposed to the space program before, they might spark an interest the student didn’t even know was there. It might just set them on a path to a career which, for the members of the ISS Mimic team, is challenging, thrilling, and celebrates humanity’s greatest collaboration.

The ISS Mimic team includes:
Chen Deng
Susan Freeman
Dallas Kidd
Doug Kimble
Bryan Murphy
Craig Stanton
Sam Treadgold

Want to volunteer? ISS Mimic is looking for programmers, 3D modelers & educators to join the team! Reach out to them at:
email: iss.mimic@gmail.com
fb: https://www.facebook.com/ISS.mimic/
ig: https://www.instagram.com/iss_mimic/
twitter: https://twitter.com/ISS_Mimic
discord: https://discord.gg/34ftfJe

re:3D offers 3D printed ISS Mimic parts available at shop.re3d.org

Charlotte craff

Blog Post Author

A Look at the Largest Makerspace in Puerto Rico

Our interview with Luis has been translated from Spanish into English for the purpose of this article.

Roughly a 20 minute drive from the bustle of Old San Juan is an old civil defense base which houses the largest makerspace in Puerto Rico. Engine-4 has been there for nearly four years, operating as a mecca for hardware and IoT startups on the island. 

Cofounder Luis Torres has a background in hardware development and wanted to create a space in his own backyard to encourage these types of startups, which tend to have less places to go for support in Puerto Rico. “We created a space where university students, professors, and tech companies are all working together under the same roof developing their ideas flexibly and inexpensively so that they can become future startups in the community.”

The building houses a lineup of tools well-suited for hardware fanatics: soldering stations, printed circuit board milling machines, laser cutters, oscilloscopes, and an array of 3D printers.

“Spaces like this encourage community relationships, creation, and innovation,” Torres says. “They send a message that – with the few tools we’ve been able to acquire – we’re able to create ideas that are making it out of Puerto Rico.”

The Meeting in a Storm

Engine-4’s Gigabot story starts, as many stories in Puerto Rico do these days, with Maria. 

As the hurricane battered the island, nearby Parallel18 moved their Gigabot to Engine-4’s more secure facility for safekeeping. Torres quickly sized up the machine, and the wheels began turning. “I saw the capacity of the printer and realized that, without a printer like Gigabot, there are a lot of prototypes we wouldn’t be able to make.”

As the resident companies at Engine-4 include a fair number of IoT developers, 3D printed housing for components is a common need. But they also house other companies with larger requirements, Torres says, like architectural firms working in urban development and startups building custom drones. These sorts of prototypes often dwarf the average desktop printer. He explains, “A printer like [Gigabot] gives us the capacity to print really large things that other, smaller printers just can’t.”

IMG-20200714-WA0002

Hardware development necessitates quick, agile development. As one local startup put it, “Prototyping is a daily activity.” Third party contract machining often means hefty price tags and long turnaround times, which simply aren’t an option for these companies as they move quickly from iteration to iteration. This is where the in-house fabrication equipment of a makerspace can play such a crucial role. 

Torres understands that there aren’t many machines out there that rival 3D printing in the world of rapid prototyping. “This is a part of our growth, and I understand that it’s an essential tool for the team,” he says. “To create prototypes, there really isn’t another device that you can use that’s not a 3D printer, and Gigabot’s capacity is more than any other machine.”

He’s been very satisfied with their decision to invest in such a large printer. “[The goal] was achieved since the first day we opened it,” he said.

IMG-20200714-WA0001

Favorite Projects

A common thread for many Puerto Rican entrepreneurs is the influence that Hurricane Maria has had on their business ventures, often spurring the creation of a company aimed at solving a problem laid bare by the storm.

True to form, some of Torres’s favorite projects that have come out of Engine-4 happen to be those associated with disaster response.

One such example is WATRIC Energy Resources, a company featured in a recent Gigabot story, who used the Engine-4 Gigabot to prototype a product which condenses drinkable water from moisture in the air. Their goal is to create units for homes and public spaces to reduce the reliance on the water grid in the event of another catastrophic disruption to the system similar to the aftermath of Maria.

Another favorite of Torres’s is a project involving mini weather stations in which Gigabot was used to 3D print the housing for a bundle of internal electronics. This was a part of Engine-4’s work on IBM’s Call for Code challenge, a competition to develop hardware prototypes for natural disaster aid. The units have been installed in different locations along the coast of Puerto Rico as well as atop Engine-4’s roof.

The Engine-4 Gigabot has also been put to work 3D printing custom components for drones to be used in a disaster-response format. In one example, drones carry and drop custom units from the air via remote control, transmitting an SOS signal to emergency responders. The idea is to use the drones to summon for aid in areas that may be impassable due to storm damage. 

Youth Program

One topic that Torres is particularly passionate about is his mentorship of the local youth.

In 2019 he started a free program called IoTeen ECO Bootcamp wherein he works with students from age 10-17 on tech skills, using cases involving sustainability and the environment. Over the course of the program, the group works with electronics like Raspberry Pi and Arduino, learns how to program in Python, and gets experience using 3D printers on projects like solar panels and smart farming. The whole program culminates in a hackathon.

“They don’t teach this in the schools here,” explains Torres.

He gives his students all the equipment they need to learn real-world technology skills and create functional products, guiding them along a path that may hopefully spark an idea of what they want to study in university. “They don’t have to wait until they’re in their final year of school to decide what it is they’re going to do,” he says.

The Importance of Community and Unity

When we spoke in late 2019, Torres had clear visions of growth for the future. His youth tech program was slated to double in size in 2020, Engine-4 was in the process of expanding into a new wing of the building, and he hoped to get more Gigabots for the space.

And then, as it has for countless others around the globe, COVID-19 entered the picture and made everything a little murkier. In many ways the island is still reeling from Hurricane Maria, and its healthcare system is in a vulnerable position due to persistent underfunding.

But in another sense, the crisis brought Engine-4’s sense of purpose as a hub for creation and innovation into sharp focus.

Torres and his team jumped immediately into action, putting their tools to use creating PPE for healthcare workers across the island. They began printing components to assemble face shields, and were able to fit up to 12 face shield prints on their Gigabot bed at one time. In the first wave of the pandemic in the spring, they were using nine printers to crank out 475 face shields a day. They have since donated 14,000.

91025608_653134845519358_3527285007709672735_n

The words that he ended our November conversation with now seem to take on new meaning. 

“For the community, we need more unity between us. We need to take off our protagonist hats and focus ourselves on the same North Star, so that those who come after us can replicate [these spaces] and the community can grow like it’s grown in other parts of the world. This is my advice and my words for the community.”

91023062_572801013331037_5729857594334488019_n

Morgan Hamel

Blog Post Author

Rolling Out the re:3D Wind-Up Car

Written by: Brendan J. Towlson

How do we encourage creators to explore new concepts? Give them something to create! When re:3D’s Community Liaison, Charlotte Craff was thinking of ways to spread the message that 3D printing is the future of manufacturing on Manufacturing Day, she came up with the idea of allowing visitors to build something out of 3D printed parts.“We build machines all day; why not provide our guests the opportunity to do so as well?” The wind-up car build was conceived. And the best part: you can print and build it yourself!

The 3D Printed re:3D Wind-Up Car

Attendees of re:3D’s Manufacturing Day Open House had the opportunity to tour the factory, touch and feel 3D prints from around the world, learn about the different skill sets involved in operating this unique hardware company, and finally take home their very own wind-up car. The challenge, though, was that the cars were not pre-assembled. If visitors wanted a car, they had to put it together themselves.

This wind-up car was designed by Mike Battaglia in Rhinoceros 3D software. It is made entirely of 3D printed parts, which is a difficult feat to get right. There are 21 parts, including four wheels, two axles, a gear system, and a spring with a hand crank. Once printed and assembled, you can crank the spring to store potential energy, and then release the car to watch as it converts potential to kinetic energy, and transfers it through the gears to the wheels that drive the car forward. It is a simple concept, but getting the parts to work together was a test of our 3D printing skills, and Mike spent time adjusting tolerances to get it just right.

Twenty-one 3D-printed parts make up the wind-up car.

The cars printed for Manufacturing Day were made of PLA. We learned a lot about this material while designing the cars. For example, white PLA is very pigment saturated, causing it to behave differently when melting and cooling. Tolerances on each part had to be adjusted accordingly. We used up to six of our Gigabot® 3+ workhorses at a time running 36 hour prints continually over a period of two weeks to complete the prints. In the end, for the Manufacturing Day event, printing 56 complete cars added up to 1,176 total parts, 420 hours of print time, and 28 pounds of material.

Challenging 3D print builds like this produce something that is more than just a toy. “It’s meant to demonstrate that even simple machines are complex, fun and buildable by people of all ages,” Charlotte said, “and it’s meant to inspire young people to look deeper into how machines function.” 3D print your own Wind-up car by downloading the design from Thingiverse or CultsOr buy the kit from us on Etsy

Brendan J. Towlson

Blog Post Author

COVID-19 Update: Operations, Serving Educators & Joining the Fight

3D printed mannequin using a 3D printed face shield

2022 Update

Dear Gigabot Family,

re:3D still has about 200 face shields available for free anyone who needs them to keep your team safe. please fill out the form at https://houston.impacthub.net/getppe/

re:3D has returned to normal operations and are excited to be welcoming back groups of visitors to the Houston factory for tours and classes along with continuing our virtual tours. We are pushing forward on many of our R&D projects that began during the pandemic, and are building bigger with Gigalab, a shipping container sized manufacturing lab. We’re printing with even more trash plastic on Gigabot X and are hard at work on developing the next version of Gigabot, the Gigabot 4. Please reach out to us at either 512-730-0033 or info@re3d.org. We’re always happy to hear from you.

~ Team re:3D

2021 Update

To our Customers and Friends,

Since the latter half of 2020, re:3D has continued to support 3D printed PPE efforts in our local communities and beyond.

With a generous grant from Unreasonable Impact with Barclays, our program PPE for the People has expanded to provide PPE to those in need anywhere. Should you or a group you know have a need for face shields, ear savers, door pulls or splash guards, please fill out the request form at https://houston.impacthub.net/getppe/

We are heartened that vaccine distribution  continues to ramp up and look forward to when we will be able to re-open our Houston Factory to in-person guests. Until then, we’ll keep making printers and PPE to protect those who can’t get it elsewhere, and you are always welcome to sign up for a virtual tour by visiting https://re3d.org/community/

Happy Printing!

~the re:3D Team

Update May 29, 2020

It’s been a month since our last update, and our COVID-19 response is still going strong! On May 12, we were honored to receive an honorable mention in the America Makes Fit to Face – Mask Design Challenge.  Designer Mike Battaglia and Engineer Samantha Reeve submitted a mask in two sizes designed to be printed with NinjaTek Cheetah. We continue to collaborate with projects for supplying PPE and consulting on new solutions for face shields to ventilators because we understand that effective face protections is essential for keeping our employees and the general public happy and healthy.

Our Houston factory is still closed to the public, but our team remains committed to building your Gigabots and filling your supply orders and service needs.

Gigabot customers around the world are tirelessly supporting their communities and we are honored to share their stories. If you have been doing COVID-19 work, we’d love to hear from you!

AUSTIN UPDATE
Thanks to the efforts of so many groups in the city, the PPE needs for healthcare workers there have been met and we have wound down our collection boxes for 3D printed PPE.

HOUSTON UPDATE
As the city begins to open back up we have teamed up with Impact Hub Houston on PPE for the People, an effort to provide PPE to workers in minority and under-served communities who are at greater risk of critical illness from COVID-19. Please support this project by sharing, donating and letting local businesses know about the opportunity.

PUERTO RICO UPDATE
The PPE support work in Puerto Rico continues and the Gigabot collaboration at Engine-4 keeps churning out supplies for the island.

If you’d like to be connected to any local effort we would be happy to make introductions and provide resources. Please reach out to us at info@re3d.org.

Update: April 25, 2020

It’s hard to believe that two more weeks have past since our last post! We continue to aggregate and collect your PPE donations in Austin, Houston and PR. We also (just met the deadline for the America Makes Mask Fit Challenge). The final design will be posted to our NIH 3D print exchange tomorrow:)

We continue to be inspired by YOU, and welcome your pics and videos for future stories!

For those of you looking to help with PPE shortages near Austin, Houston and Puerto Rico, details can be found below:

AUSTIN
There is a huge maker community that has sprung to action to support the 3D printing of PPE here in Austin and the surrounding areas.  One of the largest efforts is being run by Masks for Docs, who are actively soliciting donated face shield prints, assembling the shield, and distributing them to hospitals, health clinics, nursing homes, etc – all around the Austin area.  To help with this effort, re:3D will be collecting donated 3D printed face shields in drop-boxes at two locations, Brew & Brew, Capital Factory and the Draught House Pub.
 
If you have a 3D printer at home or work & want to help out in the Austin area, you can access the Face Shield Design here. Recommended Print Settings:
  • PETG is preferred, but PLA is completely acceptable if you don’t have PETG or are not able to print with it.
  • 3-4 solid top/bottom layers
  • .3mm layer height
  • 5 Perimeters (AKA Shells or walls)
  • 0% Infill
 

Drop off boxes can be found at:
Brew & Brew
500 San Marcos St #105, Austin, TX 78702
The Draught House
4112 Medical Pkwy, Austin, TX 78756
Capital Factory
 701 Brazos St, Austin, TX 78701
(located in the parking garage, next to the loading dock:)
 
HOUSTON
TXRX is winding down its collection of its 3d printed face shield as they have been able to move to injection molding; a move we fully support! We are keeping our drop box open for community PPE donations and will make sure they get donated to those in need. Currently we can accept: assembled face shields, ear savers and Montana Masks. As we get more requests we will post opportunities here.

The Clear Lake drop off box can be found at:
re:3D Inc
1100 Hercules STE 220 Houston TX 77058
 
PUERTO RICO
The maker community, including a few Gigabots, have done a fantastic job collaborating in San Juan & beyond. We are currently collecting requests for those in need of PPE and sharing opportunties to connect with Engine-4 and Trede’s efforts in Bayamon, or other groups mobilizing. If you live in Mayaguez and would like create face shield to be assembled with sheets that have been donated to Engine-4, a drop off box has been established. A UPRM student has also initiated a Slack channel to share other needs. Email info@re3d.org for access.
 
 
San Juan face shield coordination:
Engine 4 Co-working Space: donation3dprinting@outlook.com
 
Mayaguez Drop-off: 
UPRM Transit and Security, Tránsito y Vigilancia:
Enter UPRM Campus through main gate, and guard will direct you

Update: April 10, 2020

What a week! You all have done an amazing job helping our neighbors & the community at large!

While we continue to iterate this face shield design for the Texas Children’s Hospital (you can view the design on the NIH 3D Print Exchange), as well as hands-free door pulls, we have been blown away by the many Gigabots around the world who are helping with the fight. We’ve started collecting some stories. If you would like to be added, please feel free to share your pictures, details and video with info@re3d.org!


Some of you have also asked how you can use Gigabot and/or other printers to support the local movements near our offices. For those of you looking to help with PPE shortages near Austin, Houston and Puerto Rico, details can be found below:

AUSTIN
There is a huge maker community that has sprung to action to support the 3D printing of PPE here in Austin and the surrounding areas.  One of the largest efforts is being run by Masks for Docs (masksfordocs.com), who are actively soliciting donated face shield prints, assembling the shield, and distributing them to hospitals, health clinics, nursing homes, etc – all around the Austin area.  To help with this effort, re:3D will be collecting donated 3D printed face shields in drop-boxes at two locations, Brew & Brew and the Draught House Pub.
 
If you have a 3D printer at home or work & want to help out in the Austin area, you can access the Face Shield Design here. Recommended Print Settings:
  • PETG is preferred, but PLA is completely acceptable if you don’t have PETG or are not able to print with it.
  • 3-4 solid top/bottom layers
  • .3mm layer height
  • 5 Perimeters (AKA Shells or walls)
  • 0% Infill
 

Drop off boxes can be found at:
Brew & Brew
500 San Marcos St #105, Austin, TX 78702
The Draught House
4112 Medical Pkwy, Austin, TX 78756
 
 
 
HOUSTON
TXRX and the amazing maker-community continue to organize face shield collection around Houston.  We are donating 3D printed face shields as well as hosting a community donation box for makers in the Clear Lake area who are printing the face shields at home.  At our factory, the batches are consolidated and sent to TXRX for assembly and distribution to hospitals and first responders in the Houston area.  We’ve received up to 300 donations in 6 hours- keep it up!
More information and the design file is available here.
 

The Clear Lake drop off box can be found at:
re:3D Inc
1100 Hercules STE 220 Houston TX 77058
 
 
 
PUERTO RICO
The maker community, including a few Gigabots, have done a fantastic job collaborating in San Juan & beyond. We are currently collecting requests for those in need of PPE and sharing opportunties to connect with Engine-4 and Trede’s efforts in Bayamon, or other groups mobilizing. If you live in Mayaguez and would like create face shield to be assembled with sheets that have been donated to Engine-4, a drop off box has been established. A UPRM student has also initiated a Slack channel to share other needs. Email info@re3d.org for access.
 
 
San Juan face shield coordination:
Engine 4 Co-working Space: donation3dprinting@outlook.com
 
Mayaguez Drop-off: 
UPRM Transit and Security, Tránsito y Vigilancia:
Enter UPRM Campus through main gate, and guard will direct you

 

If you live outside of these areas and/or are seeking ways to contribute:

A Form to Volunteer is Available Here. We will be responding to inquiries this weekend and doing our best to facilitate introductions:)

Update: April 3, 2020

re:3D is working on a number of different projects related to 3D printing and COVID response.  Our Houston factory is helping to support two efforts.  The first is supporting the efforts of TXRX and the amazing maker-community organizing taking place around Houston.  re:3D is donating 3D printed face shields as well as hosting a community donation box for makers in the Clear Lake area who are printing the face shields at home.  At our factory, the batches are consolidated and sent to TXRX for assembly and distribution to hospitals and first responders in the Houston area.  Second, the re:3D design team is prototyping a custom face shield design, in conjunction with doctors from Texas Children’s Hospital.  The new design incorporates a pre-cut clear plastic face shield with a 3D printed holder/headband.

In Austin, re:3D is rallying the local maker community.  While there are a number of people working on the 3D printed PPE issue in the Austin area, re:3D is hoping to help organize these efforts.  The Austin team is designing hands-free door pulls and intubation boxes, and we will be releasing all of the 3D printable open-source designs that we have created, including face shields, door pulls and anything else we develop, free of charge. We are opening Austin community drop boxes at multiple locations where anyone who 3D prints can donate their COVID-19 parts. location information will be released as soon as it’s finalized.

In Puerto Rico, re:3D is supporting efforts led by Engine-4 on 3d printing face masks and ventilator splitters. Thanks to efforts by Parallel18, our Gigabot has been relocated to Engine-4 to print for this effort and we are hosting weekly calls for healthcare professionals, designers and makers to organize the community to support creating PPE unique to the needs on the island. We are connecting with every available Gigabot owner on the island to help them join the cause.

For anyone who wants to volunteer to help, please fill out this form.

Updated: March 25, 2020

To our Global Gigabot Family and Supporters,

We hope this message finds you and your loved ones safe and healthy. The 3D printing community is a talented, diverse and compassionate arm of the creative tech ecosystem. We are energized and inspired by the mass mobilization of 3D printing to tackle COVID-19 head-on by providing protective gear to medical personnel, medical equipment to aid victims and filling gaps in supply chains. Every day, you are proving that this technology changes the world for the better. Keep at it!

re:3D IS OPEN FOR BUSINESS!

We have been closely following COVID-19 developments in our areas and listening to the recommendations from local and federal authorities. The small yet mighty re:3D team has always been mobile and adaptable, and we are continuing our regular operations while keeping the health and safety of our team at the forefront of all considerations. Here’s how:

    • Your Gigabots® are being built and shipped on their regular schedule.
    • Your supply orders are being fulfilled with minimal delay.
    • Your 3D printing, design and 3D scanning services are moving forward as planned.
    • As an essential business, the Houston factory is open and fully operational. In-person visits are restricted to deliveries and pickups only to respect guidance on social distancing.
    • Meetups, walk-in tours and in-person classes are suspended until further notice.
    • Classes will move to online-only as format and demand allows.

$100 SERVICE CREDITS FOR EDUCATORSThe education landscape has dramatically changed in the last few weeks and as many educators gamely adapt to new methods of teaching, you have awed us with your adaptability, tenacity, and positivity. In recognition of your herculean efforts, now through April 10th we are offering to educators a $100 credit, with no minimum purchase required, for re:3D printing, designing and scanning services.

For all those schooling from home, we are extending a 20% off discount on all services (scanning, design, printing, materials testing) for any effort supporting distance learning.

Service quotes can be requested at re3d.org/services

HELPING THE EFFORT TO FIGHT COVID-19

re:3D’s Houston factory is equipped with a printer farm of large-format industrial Gigabot® 3D FFF and FGF printers, a metrology-grade 3D scanner, a full machine shop that includes two CNCs, manual lathe, drill press and cutting tools. This equipment and our team of 25 engineers, designers and technicians is available to fabricate equipment for healthcare providers that has been reviewed for viability and safety by medical professionals. Please reach out to us at info@re3d.org to begin coordination. We are happy to prototype any life-savings device for free in order to expedite review by medical professionals.

For those looking for ways to put your 3D printing know-how to work in the effort to fight COVID-19, we are collecting contact information to share further developments and opportunities to 3D print for those in need.

 A Form to Volunteer is Available Here 

Additionally, a great list of other projects has been curated by our friends at the non-profit Women In 3D Printing.

Stay Healthy and Keep Printing!

  ~Gigabot & The re:3D Team

UAV Innovation Taking off at United States Air Force Academy

Download our whitepaper on 3D printing and drones

Steve Brandt has been flying airplanes for 20 years. F15s and F16s, mostly, with ten years as a test pilot flying new systems for the Air Force.

Given his history, it’s curious to hear him describe the latest tenure of his career. “I always like to say I’ve flown more first flights since I’ve been here in [four] years than I ever flew actually flying airplanes,” he says, “because just about every airplane we build has never been flown before.”

Brandt leads the Unmanned Aircraft Systems Flight Test Research at the United States Air Force Academy. The elite institution – perched idyllically in the mountains ten miles outside Colorado Springs – is home to just over four thousand cadets pursuing degrees ranging from business to engineering. They will also graduate as Second Lieutenants in the Air Force.

The experience cadets go through at the USAFA, Brandt underscores, is unparalleled – even among the ranks of engineering behemoths like MIT or Ohio State. “There’s probably not another undergraduate senior in college that gets this kind of experience,” he says. “The Department of Aeronautics here is definitely the most well-equipped aeronautics lab in the country, especially at the undergraduate level.”

The Academy is home to impressive manufacturing labs, multiple levels of wind tunnels – from lower-speed options all the way up to supersonic (Mach 4.5, or four-and-a-half times the speed of sound, or 3,425.43 miles per hour) – a huge airspace for flying, and a long list of faculty and researchers to mentor cadets through their studies.

Cadets march their way through the Aeronautics Major, which culminates in conducting a capstone project of designing, building, and flying an unmanned aerial vehicle, or UAV, under Brandt’s watch.

The aircraft that the cadets build and fly are not the balsa wood models of your childhood. They boast wingspans ranging from two feet to over five, retractable landing gear, jet and electric fan motors, and autopilot systems. They take off down runways, shoot off bungee cord launchers, and are released off the top of trucks while driving. 

“Everything we do here in the design of the airplanes is not normal,” says Brandt. “It’s abnormal.”

The aeronautics workshop is brimming with bodies of aircraft – spilling out of workshops and lining hallways and filling shelves up to the ceiling – that don’t exist in the real world…yet. “We’re doing cutting edge things. We’re trying to make airplanes do things that haven’t been done before,” Brandt explains. “When everything’s not normal, 3D printing is the solution, in so many ways.”

Designing One-of-a-Kind Aircraft

Lieutenant Colonel Judson Babcock is an assistant professor at the Academy currently teaching the senior capstone aircraft design course. This, he explains, is where students take on a project from a customer like the Air Force Research Lab and have the challenge of creating an entirely new, unique aircraft to meet a specific set of needs.

One such undertaking is a personnel recovery system: an airplane designed to rescue a fallen soldier from enemy territory using a retractable capsule released from the nose of the vehicle midair. Another is a supersonic air refueling tanker: a stealthy, high-speed craft capable of zipping into enemy airspace above the speed of sound, slowing down to refuel fighter jets mid-flight, and buzzing back to safety.

In the past, Babcock explains, UAV construction at the Academy typically happened in the mediums of balsa wood and foam. But with the unusual vehicles they’re making, traditional fabrication techniques are not always ideal. “Indeed, our students are making aircraft that have never flown before,” he says. “They’re unique shapes, unique designs, and unique structures.” All qualities, he explains, that render them “difficult to construct by hand.”

Pushing the envelope as they are, the Academy works to stay staying cutting edge with their facilities and technology. It was several years ago that 3D printing blipped on their radar.

Brandt and his colleagues in the aeronautics and mechanical engineering departments were researching methods that could increase their efficiency and accuracy in the aircraft design process. “Pretty much everything we design has got uniqueness to it,” he explains. “We can’t go buy something off the shelf.”

Brandt was aggressive about bringing 3D printing to the Academy for the technology’s ability to manufacture parts quickly and accurately: the technology could give them the ability to create these unique components in-house for rapid prototyping of aircraft.

“The value added to being able to print the parts over anything else is that there’s detail that can be made without flaw,” he says. “I can build holes exactly where I want the holes to be for a motor mount; I don’t have to machine it out of a piece of aluminum and spend a lot of hours and it be a lot heavier than it needs to be.”

As the Academy set its sights on bigger planes – “things that are two, three feet in breadth, and two, three feet tall,” Brandt recalls – he began looking for a printer with a build plate to match.

“I found the Gigabot, and it was the only big printer that I could find that had the volume that we started to think towards,” he recounts. Brandt saw a large-scale 3D printer as their ticket to print bigger sections of sizable aircraft with ease. Rather than having to break a component into multiple pieces to fit onto a small printer bed and connecting the parts post-printing, they could print entire plane sections in one go.

“When I found [Gigabot], we sat around and said, ‘Should we make this investment?’ One of our machinists said, ‘If we’re going to do it, get the biggest one, because you’re not going to want to print smaller.’”

Incorporating 3D Printing into the Airplane Design Process

The Air Force Academy invested in a Gigabot XLT, and with it, over 14 cubic feet of build volume. The printer purchase has paid off.

“To say that we use our Gigabot all the time is pretty much an understatement,” Brandt laughs. “It runs every day; there are times when it runs non-stop for three weeks.”

They use 3D printing to produce a multitude of parts in a variety of steps throughout the aircraft design process.

The first phase is the wind tunnel. Cadets take the CAD model of their concept craft, print it, and subject it to the rigors of wind tunnel testing to assess its aerodynamics in advance of flight. “We can validate the design in a wind tunnel with a 3D printed model, and then take it to the next scale and validate the fact that what we learned in the wind tunnel is accurate,” explains Brandt.

Once they confirm that the aerodynamics and stability of the aircraft are suitable, they’ll take the same CAD model, scale it up, and construct it with the help of 3D printing. Brandt goes on, “The only way to do that is to be able to develop the same airplane at a larger scale, and that requires a big printer that allows us to print larger parts so the accuracy is there in the design.” The successful scaling-up of a wind tunnel model is really only possible in the age of CAD and 3D printing. A balsa wood or foam model may pass wind tunnel testing only to fail on the runway because its larger, hand-constructed cousin didn’t quite match the geometry of its wind-tunnel brethren. 

Fuselage, tails, motor mounts, landing gear interfaces, control services for wings: all of these unique components are printed and assembled – along with batteries, servo motors, autopilot, and carbon-fiber-wrapped foam – to create a fully-functional aircraft.

“We can take the novel designs that our students create, put them on a 3D printer and assemble them together,” explains Babcock, “and we can have a totally unique design – a new aircraft that the world has never seen before – that hopefully meets the requirements that the customer gave us when we set out on that process.”

The Benefits of 3D Printing in UAV Testing and Design

3D printing is now a staple within the USAFA Aeronautics Department, and with it has come a bevy of benefits.

“We break airplanes a lot,” explains Brandt. These are planes that have never flown before that may take a little practice to get the hang of operating. Babcock echoes the sentiment. “Part of the learning process our students go through is failure,” he says. “Inevitably, when they’re creating an aircraft, something will happen and the aircraft will crash or be damaged in some way.”

Because of this, both Brandt and Babcock stress, the cost of plane production – in the form of both raw materials and labor – is extremely important to the Academy.

“That’s where 3D printing really has an advantage for us,” says Babcock. “Typically it would cost hundreds of dollars to produce scaled models of these aircraft. With 3D printing, we can produce a model on the order of $5 instead of $500. It’s literally 100 times cheaper than other construction methods we have available to us.”

Turnaround time is also of concern. They’ve found that 3D printing allows for quick crash fixes in addition to rapid design iteration in the early development stages.

“It happened this semester with my cadets,” Babcock recounts. “We put their aircraft in the wind tunnel, and it didn’t have the stability that they had predicted before we printed the model. We had to make a design change.” The group went back to the drawing board with their CAD model, made some tweaks, and printed a new prototype for the wind tunnel. The plane was ready for re-testing by the next class and passed with flying colors.

Staying on schedule is crucial not only given the cadets’ looming graduation day, but also for the customers who are ultimately relying on the results of this testing to move forward with a real-world project. Babcock adds, “It’s only because of 3D printing that we’re able to do a rapid turnaround on our design iterations and solve problems fast enough so that we can get to the goal of actually flying a prototype for the customer.”

Once cadets’ planes progress past wind tunnel testing, 3D printing also comes into play as they begin flying outdoors for the first time. The technology allows them to quickly repair crashed crafts and get them swiftly back in the air.

“One of the beauties of having a 3D printer is I can get a part at two in the afternoon, I can slice it, get it on the printer, it can print all night, and by the time the students come back the next day, they have a part in their hand,” says Brandt. “That’s the way the world works today, and that’s what we should be showing them.”

The technology functions as on-demand inventory when they have to mend broken aircraft. Once the CAD file is created, there’s no manual labor, nobody whittling balsa wood into the wee hours. “With 3D printing, we have a repeatable process that is hands-off where we can manufacture the replacement parts we need on an as-needed basis,” Babcock explains. “We don’t need to do a large bulk order of parts in advance; we can print new parts to repair the aircraft as accidents happen.”

A Challenging Atmosphere

“One of the biggest challenges of building airplanes, especially at the scale that we fly them: every single ounce matters.” Brandt explains that cadets have an extra obstacle working against them: they’re flying in a challenging atmosphere – literally.

The Academy sits at 7,200 feet elevation. It’s more difficult to take off and fly an actual airplane in these conditions, let alone a small vehicle that doesn’t have the capacity to carry a large engine. “Developing lift – which is what we need to do – is harder at this altitude,” says Brandt. “It’s a very challenging place to fly, yet we do it pretty successfully over and over.”

“And the speeds?” He smiles. “They’re fast.”

The aircraft they’re building are typically in the range of five to fifteen pounds, cruising at speeds between 30 and 80 knots – roughly 35 to 90 miles per hour. So not only do their designs need to be lightweight, they need to be strong.

3D printing affords them the ability to design and create parts in a way that traditional manufacturing or hand construction often does not, and also to adjust print settings to maximize a component’s efficiency in both volume and weight. “A 3D printed part can meet all of those contours, yet still have the strength that we need to be able to put it on an airplane and have the structure that we need to fly,” says Brandt.

Enabling Innovation with Cutting Edge Technology

3D printing is a relatively recent addition to the arsenal of manufacturing capability at the Academy, yet the headway they’ve made since bringing the technology on board is impressive.

“This capability here has really just been developed over the past four or five years of building airplanes at the volume and scale that we’re doing,” says Brandt. “We used to get three or four – maybe five – airplanes built a semester; maybe two or three of them would fly – maybe.”

Now, he explains, they have the means to significantly increase both the quantity and quality of production. They’ve essentially doubled their numbers – building, by Brandt’s estimates, somewhere between eight and twelve airplanes a semester. “And why can we do that? It’s because we have the design tools and the manufacturing tools to do it.”

It’s a boon not just to the Academy but also their customers – like the AFRL – who rely on their aerospace expertise. “I think the most invigorating thing to me is that we provide – as best as we can – a product to a customer in a very short turnaround time,” says Brandt. “3D printing has enabled us to build airplanes that are what the customer wants. The only way we do it with the level of precision and accuracy that we do it today is because 3D printing has infected it so much.”

Inspiring Future Airmen

At the end of the day, the Air Force Academy is just that: an academy.

Its mission is “to educate, train, and inspire men and women to become leaders of character, motivated to lead the United States Air Force in service to our nation.” And what better way to do this with the next generation of pilots and flight engineers than with the challenge of designing, building, and flying a unique aircraft that solves a real-world need?

“When you design an airplane, it’s built on a computer screen somewhere,” Brandt muses. “We’re going to take that CAD drawing and turn it into a real airplane. It suddenly jumps off the screen, and now they’re holding a real piece. The fact that we can do that quickly with a 3D printer is amazing.” Babcock has also seen how the technology has impacted the learning process for cadets. “It really makes the world come alive for them.”

When the cadets’ planes finally leave the theoretical realm and go wheels up, “the whole learning loop is closed,” explains Brandt. “All of the learning comes together, and they go, ’Wow, I really do understand how an airplane flies, I understand how it works, and I also understand that – even at this small scale – these things are very complex.’”

The majority of the USAFA graduates will go on to become pilots. This experience of designing and flying scaled-down jets, Brandt explains, “gives them a greater appreciation for how those things operate, and the complexities that they inherently have inside of them.”

As for the “inspire” portion of the equation, Babcock has seen enough cadets go through the process to understand that box is being checked.

“You have to realize these cadets have worked for four years in an extremely demanding environment: extremely rigorous academics combined with extremely rigorous military training and athletic requirements,” he explains. “In their last semester here in this capstone design class, everything comes together, and they design and build an aircraft from scratch that has never existed before to meet a unique customer need.”

Toward the end of the semester is when they first send their designs skyward. “When it actually all comes together and works for the first time, you just see it on the students faces,” explains Babock. “It’s an indescribable feeling where all of their four years [have] come together to reward them with this moment where they’ve actually made an aircraft and flown it. And it actually matters because there’s a customer out there that needs this aircraft to meet a certain requirement. It’s really a special feeling for them.”

Brandt recognizes that the Academy has taken a lot of chances as they plumb the boundaries of what can be done with regards to new aircraft development.

He references back to his statement about the unparalleled educational experience that the USAFA provides, even when compared to other top-tier engineering institutions of the country. “Their level of innovation is not the same as what we do here,” he adds. “We take big risks because we want great return, and we’re willing to take those risks to give the cadets the best experience that they’re supposed to get at the Air Force Academy.”

Brandt and Babcock both reflect on the profound effect that 3D printing has had at the Academy, for cadets as well as the customers for whom they’re creating aircraft.

“In terms of performance and reliability and cost,” says Babcock, “3D printing has changed how we operate around here for the better, because it’s beat all of the previous methods hands down in all of those categories.”

Download our whitepaper on 3D printing and drones

Morgan Hamel

Blog Post Author

3D Printed Play Structures and Architectural Models with Rice University

“It is certainly a beautiful campus in which to construct a temporary play structure. It also meant that I would walk by the installation every day on my way to and from work, allowing me to observe the structure over time and learn more about the novel construction system.”

David Costanza, now teaching at Cornell AAP’s Department of Architecture, was a Technology Fellow at Rice University’s School of Architecture at the time of this visit, where he taught for four years.

In Model Object, a Rice seminar that Costanza co-taught with Assistant Professor Andrew Colopy, students explored issues of digital modeling and fabrication through focuses on additive manufacturing, subtractive manufacturing, and cutting.

Costanza came from MIT where he got his M.Arch and S.MarchS, a postgraduate research degree. He was involved in a number of design and fabrication courses there, including as a teaching assistant for the class “How to Make Almost Anything,” where they were heavily invested in 3D printing. At Rice, one of his undertakings as a technology fellow was to restructure the building technology sequence in the School of Architecture, where he worked to incorporate more contemporary and digital tools for design, representation, and manufacturing.

Thanks to his heavy involvement with 3D printing during his time at MIT, Costanza brought a strong additive manufacturing background with him to Rice. This skillset helped him spearhead the bulking up of Rice’s 3D printer arsenal, where he used each machine as a stepping stone to the next level.

Sizing Up Rice's Printer Arsenal

When Costanza arrived at Rice, the department had one desktop SLA printer. In his first semester teaching Model Object, he and Colopy wrote a grant and were able to buy a series of Ultimakers, or desktop FFF printers. “We then used the work that was produced in that course to write a larger grant, and that allowed us to purchase the Gigabot,” he explains, “to allow the work that we were doing and the research at the smaller scale to scale up with the larger 3D printer.”

Their shift in focus from SLA to FFF was deliberate, Costanza explains.

They considered both SLS and SLA machines, and although the print resolution is high and allows for fine detail, the technology didn’t give them what they were ultimately looking for. “We’re trying to project forward as to how those geometries might be constructed in the real world,” Costanza muses. “The same translation that we have with an architectural scale model also happens at a full-scale on the construction site. So we’re trying to project how building that model might also scale up.”

SLS and SLA technology “works really well at a small-scale,” he explains, “but they don’t really allow for the scaling up of something that might be architectural.” If they were going to be testing complex geometries that would ultimately be building-sized, they wanted to be sure they were doing so using a method that was actually representative of real world construction.

“Because we’re very interested in the full scale here in the Architecture Department, we can really treat [an extruded] model as something that could scale up,” Costanza explains. “The thing that we’re printing on the Ultimaker can scale up to the Gigabot, and the thing on the Gigabot can scale up to a Kuka arm with [an] extruder at the end of a gantry crane.”

In the real world, building construction typically happens through an additive process: concrete is poured, steel is erected, bricks are laid, et cetera. A 3D print created using fused filament fabrication would therefore be a more realistic representation of how that structure would ultimately come to be. “Where the other models – SLS, SLA – would produce objects that were purely representational,” Costanza continues, “by using an [FFF] printer, we could essentially replicate – more or less, at a different scale – something that could happen at an architectural scale.”

The School of Architecture is now home to a Gigabot – as of several years ago – which lives in the department’s dedicated 3D printing room and spends most of its time producing models of buildings.

Now that architects essentially operate in a digital world – conceptualizing and designing buildings on a computer – “that translation from the digital models that we’re producing into a physical object or scale model can be quite complex for some of the geometries,” Costanza explains. “When the Gigabot is used to produce architectural representational scale models, it’s typically to produce geometry that would be otherwise quite difficult to replicate physically, but is quite simple to produce digitally.”

Beyond Architectural Models

Rice’s Gigabot also occasionally gets to spend some time on other real-world endeavors.

One such project was a chair that Costanza produced in collaboration with his Model Object co-teacher, Colopy. Thermoformed from a single piece of rice husk biocomposite, the final piece sports asymmetrical curves that are just as much function as they are form. The back of the chair flexes slightly to the body’s natural contours, the oblique face of the seat is perfectly angled for a natural tuck of one’s feet as it slopes to the floor, and the shape of the chair allows it to nest for packing purposes.

The design of the chair feels natural and obvious – as good design should – but much testing went into settling on its final form.

“As we were manipulating the geometry of the chair, the Gigabot allowed us to produce quick, iterative prototypes of how the chair might look that we could evaluate for its aesthetic qualities, but also even some of its performative qualities,” Costanza recounts.

They could use 3D prints not only to take their vision into the physical realm and allow them to turn the design over in their hands, but also to test its functionality. “To see how the plastic flexes for the back of the chair, let’s say, was something that we could test even out of PLA,” Costanza explains.

Scaled-down iterations of the chair – from palm-sized miniatures to versions big enough for a kid – still adorn one of the workshops in the architecture building. “We built a number of small scale mock-ups, all the way up to a half-scale version of the chair on the Gigabot,” recounts Costanza. “Between each iteration we were able to manipulate the double curvature of the chair, which is what produced the stiffness for the back, or the double curvature of the seat, which allowed for various degrees of comfort.”

End Use 3D Prints in a Real World Structure

Another project of Costanza’s – originally on exhibit at Lawndale Art Center in Houston – now resides on the Rice campus.

“The design of the object is a kind of communal play structure, something that would bring disparate communities together to play, where one interaction by an individual would have repercussions for someone else on the play structure,” explains Costanza. “So it’s sort of a collective bench, or possibly a see-saw made up of a series of hammocks.”

Part furniture piece, part play structure, the design sits roughly 15 feet in diameter, made up of a skeleton of fiberglass pultrusions connected with nodes and wrapped with a webbing of climbing rope. Its asymmetrical upper and lower surfaces prompt loungers to either lay down or sit upright. One design feature in particular lends the structure its name.

“Depending on the number of people that are occupying the structure, it will tip to one side or to the other,” Costanza explains. “So the name of the object is TipTap…It’s really meant to bring people together through coordinated play.”

In this particular piece of work, Gigabot played more than just a prototyping role. TipTap’s structure is made up of linear, off-the-shelf fiberglass pultrusions which were simply cut to length, joined together by a series of “highly intricate, complex nodes.” Enter Gigabot.

“There are 32 nodes. Each node is unique, and they were all printed on the Gigabot,” says Costanza. The nodes operate as a mold for a fiberglass shell structure: first printed, then wrapped with fiberglass tape and an epoxy resin and vacuum bagged, rendering them structurally sound.

The design of TipTap ultimately hinged on Costanza’s ability to use a large-scale 3D printer for the fabrication of the nodes. “I designed the nodes for the TipTap play structure around the scale of the Gigabot,” he explains, “knowing that they would be 3D printed, knowing how long it would take to print those objects, and the kind of scale that I could produce and the quality of those parts.”

He considered the alternatives – machining molds out of foam and fiberglassing the foam, for example – but noted that the other methods available to him would have been more time-consuming and labor-intensive than his 3D printing method.

“So in the end,” he muses, “we probably would have designed a different object if we did not have the Gigabot.”

Morgan Hamel

Blog Post Author

Sculpting Interdisciplinary Career Paths at Monmouth University’s Art Department

“You’re always going to have the people who are going to say, ‘Oh, what are you gonna do with a fine arts degree?’”

Lauren Haug is a third-year student at Monmouth University pursuing her Bachelor of Fine Arts in Design, and she’s all-too familiar with the reactions that come with being a student interested in following a passion for art into higher education.

“But when it comes to doing this interdisciplinary stuff, you get to open up so many more avenues that you never thought you’d be able to go into.”

It was at Monmouth that she fell under the tutelage of Kimberly Callas, an Assistant Professor teaching drawing, sculpture, and 3D design at the university, and that Haug’s career visions underwent a stark trajectory change.

Callas is an academically-trained figurative sculptor and social practice artist. Her craft is a very old tradition – she sculpts in clay and casts her work in bronze or concrete. And yet she’s been on the forefront of adopting new technology and finding ways to use it to better her workflow and incorporate it into her teachings.

Her students are reaping the benefits of this as much as she is – graduating with a set of highly-sought after and directly-applicable experience: from CAD and 3D printing to creativity and adaptability.

Fostering Innovation through Interdisciplinary Projects

Callas’s curriculum has been largely influenced by her early experiences working at a makerspace.

“There was a student there who was in engineering, and then there was another student who was a nursing student, and I was there as an artist working,” she recounts. “To me it was really fascinating to work between the fields, and so I wanted that opportunity for my students.”

The interdisciplinary experience stuck with her and has impacted her teachings to this day. “It’s one of the things I really like about 3D printing and emerging technologies, that we can all work together in the space and maybe through touching shoulders we come up with better ideas or innovative ideas,” she says. “I feel like it really does foster innovation; in the arts, being exposed to the other fields, but also the other fields being exposed to the arts.”

Through cross-department projects with her students, Callas encourages the weaving of an artist’s touch into other fields, and vice-versa.

“With the Gigabot, we do a couple of different projects,” she explains. “[The students] have to go out and seek someone in another field that needs a 3D print, or may not even know they need a 3D print yet.” She’s had students work on projects with scientists, anthropologists, mathematicians, and chemists.

“Last semester, I had a student who was able to 3D model and 3D print a molecule that only exists when we make it on this campus,” she recounts. “That was really neat because the students were able to hold the molecule in their hand and look at it, and this is something they’ve been researching for a long time.”

Both Callas and Haug have a particular way of describing the tactile nature of 3D printing. For them, touch is inextricably linked to their craft, and so it’s no wonder that the transmutation of a concept from idea to digital to physical is so meaningful to them. But they also talk about it in a way that extends beyond the art world.

Haug worked on a project with a Monmouth professor to print out DNA in its building-block segments. “Her students will be able to break apart the actual double helix strand and…inspect the pieces that build them and see how they work together, how they link up, and how the actual double helix itself is formed, instead of just being able to look at the page in the textbook,” she explains. From a student’s perspective, Haug describes how this could function as a powerful teaching tool. “I know for myself, personally, when I’m able to feel things and actually look at things from all angles, that it helps me remember.”

Another student of Callas’s took on a project in the anthropology department, 3D printing a mandible from a scan. “It was a newly-discovered mandible that showed that there was this new evolutionary line in humanoids,” she explains. The discovery was so new that it was still just being researched in a lab, but Callas’s student was able to get ahold of a 3D scan that the laboratory had taken. “We were able to 3D print it for our students to look at the mandible and be able to really examine and understand – ‘Why is this significant? What’s important about this?’ – by physically looking at it, which is what they would be doing in the field.”

It’s this sort of mentality that permeates Callas’ teachings: how does this school project translate into future real-world work? How does this degree cross over, post-graduation, into a career? It’s a deliberate, thoughtful, applicable style of teaching that one would hope every student gets the opportunity to experience.

Callas took her students on a field trip to the Metropolitan Museum of Art’s Media Lab, where students got a firsthand glimpse of what a post-graduation career path might look like. “The students just saw all kinds of possibilities in 3D printing and digital scanning,” she says.

Haug also describes the profound impact this trip had on her. “We got a little backstage tour of [The Met’s] digital imaging labs,” she recounts. “That’s [now] kind of a loose goal for myself to do work with an anthropological aspect to it, ’cause I think that’s really interesting. I really like working with both past and present, and…bringing them together in a way that everyone can be interested in.”

Adaptation in the Art World

Callas explains that what she’s doing in her classes is more than just teaching her students a software and a machine. Yes, her students come away with CAD and 3D printing experience, but what she’s really trying to impress upon them is a can-do spirit of versatility and flexibility.

“I think one of the things that’s really exciting about the students using the printer…is that sort of entrepreneurial mindset,” she says. “That adaptability is gonna be really important in their work life and going forward. And so 3D printing’s been really important for my students to… understand that this changes all the time and you have to change with it. You have to figure things out yourself, you have to Google it and use YouTube, and that self-direction is really important and I see a lot of growth in them through doing that.”

Callas is speaking from experience.

She got her MFA from the New York Academy of Art and her BFA from the Stamps School of Art at the University of Michigan. She’s been working as an artist in an age-old craft for decades, and yet has nimbly evolved as her field has undergone some major, rapid changes in the last several years.

“It’s been interesting to be able to watch something be introduced to my field of sculpture at this stage that changes it radically,” she says. “I liken 3D printing to when Photoshop was introduced to photography and Illustrator to design work, when everything went onto the computer. Well sculpture hadn’t been on the computer. And so what it’s done to sculpture has been unbelievably fast, so we’re all adapting quickly.”

Where Callas had to evolve efficiently and pick up a new tool midway into her career, she works to give her students a leg up by sending them out into the world well-versed in these new digital tools.

“I try to keep it integrated in every class,” Callas says, of 3D printing. “My big focus is being able to work seamlessly between the handmade and the digital. And I think that that is absolutely necessary for going forward in the world today.”

The old traditions and handmade touches will likely always remain in their own ways, but the injection of digital into the creation process is undeniably beneficial and here to stay. The message under Callas’s teachings seem to be: better to embrace this and prepare for it than to fight it. “I want my students to realize that the digital is going to be a big part of what they do in the studio, even though they still have the dirt and the dust and the plaster dust under their fingernails.”

3D Printing in the Artist’s Workflow

This fusion of digital and handmade permeates not only Callas’s teachings but also her personal work, where she uses the two mediums to complement one another.

“I work back and forth between the digital and the handmade the whole time,” she says. “Uploading drawings, and then uploading scans, printing things, sculpting from prints, sculpting from the models, scanning what I’ve sculpted in clay, going back into the computer, printing that…so it’s a real back-and-forth process.”

Callas has a long history of working in sustainability, something that has heavily shaped the work she does today.

“I realized when I was working in sustainability that people were having a hard time responding to just environmental data,” she explains. “But if it were a stream or something that they fished in as a child, then they would really protect that space. And so I wanted to find those more emotional connections in people, like where are our emotional and more intimate connections to nature and where do those exist?”

She began experimenting with incorporating local flora into her work, forming a body of work around what she called the “Ecological Self.”

This ultimately evolved into her Eco-Portraits, a mask series in which she does a portrait of an individual around a symbol or pattern from nature that’s significant to that person. “I’m looking for that connection, where is that intimate link between them and nature,” she explains. “And then I take a pattern from that…and I combine it with a portrait.’

Where Callas used to work solely in the handmade realm, she’s found immense advantages with bringing new technology into her work.

“Before, I would sculpt from a model to get the individual portrait, and then I would sculpt and dig into the clay the different patterns,” she explains. “The way that 3D printing has helped it is now I can take a scan of my model and I can 3D print their head, and then I sculpt from the head. I still work in the clay, but I’ll be working from a 3D print of the model so they don’t have to sit there that long.”

“The other thing that’s been a huge advantage,” she continues, “is often when I want to get an intricate pattern into the clay and then I make the mold and cast it, some of that pattern gets disturbed and broken [and] needs to be repaired. And so with a 3D print, I’m able to digitally scan in my sculpture, get an intricate pattern without much repair work, and I can just 3D print it rather than cast it.”

There are several different aspects to 3D printing that have proven to be of immense help to Callas in her process of creation. “One is that you can change things really quickly, and so if you’re working digitally and you need to shrink something down or enlarge it or change any part of it, it’s much faster than working in clay,” she explains. “And also then you can get copies really quick. If you have to make a mold of a sculpture, it takes you quite a long time, but I can scan a sculpture in a couple of minutes, and then I can 3D print it very quickly compared to what it takes to cast from a mold. So those are some really big advantages.”

What Photoshop is to photography and Illustrator to design, 3D printing is to the physical, Callas explains. And what more valuable function is there in these programs than the undo button? This is a game-changer to which her field never previously had access.

“Oh, there’s no comparison…it’s so much quicker,” she says. “If I make a mistake or if I just don’t like something, I just undo it. But if I don’t like something in clay, I have to rebuild it, and it takes a long time.”

Callas’s current big project is 3D printing a life-size human sculpture with patterns from nature etched into the form – “almost tattooed into the skin” – representing how place shapes us and can very literally become a part of who we are through what we eat and breathe.

She completed an artist residency at an eco-art residency called Joya in Spain last spring – paid for in part by an Urban Coast Institute Faculty Enrichment Grant – collecting symbols and patterns from the wildlife there, which she will add to the 3D printed figure. She’s currently doing test prints for the body, which she estimates will take somewhere between 10-12 prints and 1,300 hours of print time.

While she still loves working in good old-fashioned clay, Callas can’t deny the time and labor savings that comes with adding a 3D printer to her workflow. “I still love working with clay, there’s something to it,” she says. “But I think some of the advantages which I’m looking forward to [include] emailing my file to the foundry rather than shipping huge molds or carrying them…” She laughs, and says of the artist community, “I think we’re going to end up liking that.”

Callas was recently chosen to be the new Artist-in-Residence for the Urban Coast Institute. During this two year appointment, she will be making 3D printed life size figures that combine ocean science with symbols from the ocean.

Inspiring New Career Paths

There’s no denying the impact that Callas’s teachings have upon her students. The interdisciplinary elements in her classes are opening her students’ eyes to interests and career paths that were previously unconsidered.

“I definitely want to pursue something with a sort of museum aspect to it,” says Haug. “I would really like to work with cataloguing and organizing.” She explains that she’s excited about 3D printing’s ability to increase accessibility to information and open doors to research.

“What inspired me to work with the anthropology professor was when they take fossil scans and they upload them to databases, so people all around the world can just print them out and be able to look at them,” she says. A bone segment that may live in a lab a flight away could instead be printed out in the comfort of one’s own facility in less time than it would take to travel there. “That is just remarkable to me,” she muses. “I want to be involved in that.”

Beyond inspiring her students to think outside the box and consider the possibility of applying their art degree outside the world of art, Callas also gives them the final piece of the puzzle: job postings.

“I’m always collecting job descriptions that include 3D printing and 3D scanning and digital modeling,” Callas says. “One of my students could walk right into a medical position with the scanning and the 3D printing [they learn].”

“If you had told me when I was in middle school that I could possibly work in the medical field, I would have told you, ‘What are you talking about? There’s just no way,’” says Haug. “I didn’t even consider the thought that this could be something that would be so interdisciplinary.”

A 3D printed eco-mask by Kimberly will be available at an upcoming auction at Sotherby’s in New York City, October 15th: https://kimberlycallas.com/take-home-a-nude-at-sotherbys-new-york-october-15th/

See more of Kimberly’s 3D printed pieces of work: https://www.artworkarchive.com/profile/kimberly-callas/collection/3d-prints

Morgan Hamel

Blog Post Author

D&D Helps Kids Level Up Their Social Skills

“But will you guys be mad at me if I don’t?”

That earnest and open-hearted question was posed by a student participating in D&D@CLCE, an after-school skills group at Clear Lake City Elementary School (CLCE) in Houston, TX. They were role-playing a situation with a difficult choice: should I give up something I own and care about in order for the whole group to benefit? As the student contemplated his decision, his peers, in turn, responded with how they felt. This form of social skills group therapy has been around a long time, aiding those who struggle socially to learn and develop those skills in a safe and moderated group setting. Kari Euker, the Counselor at CLCE debuted a program this year to combine skills training with the tabletop fantasy roleplaying game Dungeons and Dragons (D&D). Those unfamiliar with D&D may have seen it recently reflected in pop culture on the TV shows Stranger Things or The Big Bang Theory. In a nutshell, one plays by gathering a group of people who then create characters with certain sets of skills, be they wizards or rogues or fighters, and together they explore an imaginary world narrated by the game’s lead storyteller and referee, the dungeon master. It’s improvisational storytelling on steroids.

In the case of the student’s conundrum, he wasn’t mulling over the consequences of keeping a football to himself in the schoolyard, he was trying to decide whether to give up a sparkling magic crystal by placing it on a wall with crystals belonging to the rest of his adventuring party. If he placed his crystal, the wall would absorb the crystals and open a portal leading the team onto a new escapade. If he kept it to himself, the magic wouldn’t take hold, the team would be stuck, but he’d still have that beautiful crystal. What to do?

Ms. Euker didn’t discover D&D on her own. It was her high-school aged son Christopher and his friends who caught her on to the idea. Christopher’s enthusiasm for D&D opened Ms. Euker to the possibility that D&D could provide a fun and imaginative setting in which to practice life skills in a low consequence environment. As she wasn’t an expert in playing the game, they worked together using the older boys’ experience with D&D and Ms. Euker’s knowledge of skills training to craft artful scenarios where the CLCE students could flex those social skills muscles. The older boys served as dungeon masters, the younger kids were the explorers, and Ms. Euker was there to facilitate each session. What they discovered is that the fantasy elements of their role-playing helped the kids contemplate the consequences of their actions from a safe distance and therefore allowed for critical thinking and deep conversations that are hard to achieve in real-life scenarios.

Ms. Euker approached re:3D about helping the students’ characters come to life, and re:3D was more than happy to support the team’s innovative problem-solving. In D&D, dungeon masters will often use real maps and tokens to help keep track of where adventurers and their foes exist in relationship to each other. The students designed minifigures in Hero Forge, selecting the race, armor, weapons and accessories that best fit their whimsical characters. re:3D took those 3D models, and with a little bit of slicing manipulation and custom supports, printed out the whole group of minifigures in one batch.

Though we at re:3D are known to Dream Big, Print HUGE, in this instance we made an exception. Utilizing Gigabot’s highest resolution of 0.1510 mm layer height, we printed these tiny 48 mm tall figures, miniscule accessories and all, with PLA and water soluble PVA supports. After an overnight bath, these creative creations were ready to join the fray.

The older boys were so invested in this project that they took the time to paint the minifigures by hand, and the CLCE students were thrilled to see their hard work rewarded with a physical representation of the character they built from their imagination. And the kid who was hesitant to give up his treasured crystal? He listened to his peers and then chose to add the crystal to the wall. Away they journeyed, onward to the next adventure.

*This project was supported through re:3D Houston’s Community Engagement Team. Are you a school or non-profit with a passion to explore 3D printing? Reach out to us at discover@re3d.org to schedule a tour or workshop!*

Charlotte craff

Blog Post Author

Teaching for STEM Success in High School with a 3D Printing Curriculum

CJ Bryant has done a lot of thinking about success.

“One of the things I’ve discovered over the years is, success is something that can be taught. You don’t wake up in the morning and you’re successful. Somebody teaches you how to be successful.”

He’s in the position of being the shepherd of success for young people who have previously struggled with it in the classroom setting. Bryant is the Technology Coordinator at the Phoenix School in Roseburg, Oregon, a charter school for students who weren’t flourishing academically in the standard high school environment. “All the students here were at risk at one time of academic failure,” he explains.

All this changes when they reach Bryant’s classroom.

A Hands-on Approach

The learning that happens under Bryant’s watch is project-based and hands-on, and, often unbeknownst to the students, supplementing the work they’re doing in other courses.

“This room is 100% mathematics,” he explains.

Bryant’s classroom looks like a hybrid computer lab – machine shop. One half is lined with desks and monitors; the other, filled with equipment: a vinyl cutter, laser cutter, drone, foundry, and 3D printer.

The hands-on approach is Bryant’s way of getting through to students for whom learn-by-doing may click where formulas in a textbook fall short.

“[The students] will come down here after being in a math class and they’ll just be really frustrated,” he explains. “And you’re like, ‘Wait a second, why is geometry bothering you? You’re doing geometry in this CAD drawing. This is geometry.’”

Bryant has found that the real-world approach resonates with students, giving them tangible, tactile applications of the information they’re studying in other classes. “This is where math becomes real and applicable. It’s what makes math real and important. It’s not just some formula on a board that you have to memorize.”

Baby Spoons and Chess Pieces

As the head of the school’s technology program, 3D printing was naturally on Bryant’s radar early-on.

He wanted a workhorse machine that could handle a constant stream of projects from his classroom: both large, singular pieces as well as bulk batches of student projects. He quickly found himself disappointed.

“I started looking for 3D printers and all there were these little tiny ones on the market, and that was useless,” he explains.

He began attending 3D printing meet-ups to gain a better sense of the landscape and hopefully pick up some printer recommendations. “I probably went to five or six workshops on 3D printing, and they would have these tiny little things there,” he lamented. His frustration mounted.

“In the last one I went to I said, ‘Okay, other than baby spoons and chess pieces, what can you make with this?’”

Bryant took his search online and stumbled across the original re:3D Kickstarter page. At that point the campaign was long over, but it led Bryant to re:3D, and thus to Gigabot.

“I went to my boss and I said, ‘We need this.’”

Building a Bot

Bryant’s boss bit, and shortly thereafter his students found themselves elbow-deep in the project of assembling a Gigabot parts kit.

“That was our first fun project with it,” Bryant muses. The learning experience of building the machine from start to finish was incredibly valuable for students, as they came to understand how the components work together on an intimate level.

View More: http://chenowethphotography.pass.us/re3dphoenixhighschool

Their next fun project came from the school’s art teacher, who approached Bryant and asked if he could print a classical face for drawing students to use as a practice model. Bryant and his students downloaded a 3D scan of the Smithsonian’s marble bust of Augustus Caesar and pressed print on their Gigabot.

As their first major print, they were still getting the feel for best print settings, and so the head weighs a hefty several pounds. “It took five, six days,” says Bryant, “but it turned out fantastic.” They learned to dial down the infill on future prints.

From Classroom Success to Real-World Wins

The Phoenix School Gigabot has been kept busy on a wide variety of projects since.

“One of the things that we wanted the 3D printer for was robotics,” explains CJ. He is unimpressed by the robotics kits often sold to high schools. “Everything’s already in there. There’s nothing to imagine: you put the kit together and you end up with the robot that you bought the kit for. I don’t want to do that.”

He wants a challenge for his students, something that pushes their creativity and problem-solving skills. “I want to come up with a task and then design a robot to fit the task,” he says. “With the Gigabot, we can print the arms, we can print the gears…everything we need, we can print. It opens the door to custom-built robotics, so we can design a robot to do whatever we want the robot to do.”

It’s clear what is on the top of Bryant’s mind as he builds his lesson plans. Woven into the fabric of every project in his classroom is the common thread of success; specifically, making sure he sets his students up for it.

Bryant views success as a teachable, stepping stone path that he very deliberately guides students down.

“At one point in time, we had our first big success. We had our ‘Aha!’ moment where we realized, ‘Hey, I can do that,’” he explains. “We learned, we experienced success, and success becomes a ladder to a successful future. You’ve got to start somewhere.”

For Bryant, the first step comes in the form of a 3D printed luggage tag/dog tag. “One of the reasons I have them make this…is most of the skills that they will need to use the CAD program for are wrapped up in this dog tag.” Within the project is a foundation of expertise that his students will continue to build on: a variety of CAD features, uniqueness (each student designs a tag with their own name on it), and operating a 3D printer to bring them to life.

“With our student population, a lot of our students have never experienced success academically before,” he explains. “So you give them a project that they can do. I won’t tell you they can’t fail – they have to work pretty hard at it – but you give them a project and you make sure that they succeed.”

Bryant sets his students up: he has a video tutorial for the students to follow along with as they design, and it’s common to see students helping each other, popping over to others’ computers to lend a hand when needed. At the end of it, each student gets to take home a trophy in the form of their very own personalized, 3D printed name tag.

“Their next project is a bit more difficult,” he explains, “but they have the tools and the recent success to build on.” The carrot in the form of more 3D printed goodies to take home probably doesn’t hurt either.

But Bryant is not interested only in achievement inside the classroom. “We’re interested in not just academic success, we’re interested in student success. It’s the whole piece,” he explains.

The apex of this is the fact that his classroom takes abstract concepts and turns them into concrete, real-world applications. Geometry becomes CAD, which becomes an object a student can hold in their hand, which becomes a job opportunity.

Bryant recalled a recent story: he was talking to the manager of a local business when he mentioned where he worked. “He stopped and he goes, ‘That new girl that works for us. She’s from the Phoenix School.’” Bryant recognized her name, a now-graduated student of his.

“He goes, ‘Man, do you have any more?’”

An Offer for Fellow Educators

Bryant has seen the school’s investment in 3D printing pay off for their students, and he’s learned some lessons along the path to where he is now.

His advice for other teachers looking to convince their schools to make a similar investment?

“Have a direction that you want to go with the 3D printer.” He’s asked teachers from other schools what they would want to do with one, and sometimes gets vague answers along the lines of, “Well, anything. Just think of everything we could print.”

They’re not wrong, he explains, but it helps the acquisition process to have a concrete proposal in place. “Have a direction you want to go with your 3D printer. Make a plan, even if it’s kind of out there a little bit. ‘If we had a 3D printer, we could…’ and fill in the blank.”

Bryant sees CAD and the doors it opens as the 21st century shop class. “We’re getting a whole different group of kids and we’re exposing them to this form of technology, and we’re doing more and more with it in the workplace. Ergo, we need to train the kids.”

View More: http://chenowethphotography.pass.us/re3dphoenixhighschool

He believes in it so much so that he has an offer for any teachers out there seeing his story.

“If you need lesson plans, call me. I’ll give you my lesson plans. You won’t be the first I’ve given them to and you won’t be the last, but I’ll give away my lesson plans for the first year. I think that much of this of this technology. My lesson plans are yours and I’ll talk you through them.”

All the work is worth it, as other educators will likely understand, to see the lightbulb turn on for students who may have previously been feeling their way through school in the dark.

“That’s what keeps this job fun and exciting,” Bryant smiles. The students are often very skeptical when they first enter his classroom, and then something clicks.

“By the time they’ve been in the program for a year or so, it’s, ‘Do you think we could?’ Then they start asking the real important two questions; ‘Why not?’ and ‘What if?’ And that’s the beauty of the 3D printer. I think 3D printing is only limited by our imagination at this point.”

Are you a teacher who would like to take CJ up on his lesson plan offer? Send him an email at cjbryant [at] roseburgphoenix.com

Morgan Hamel

Blog Post Author