3D Printed Architectural Models and Play Structures with Rice University

“It is certainly a beautiful campus in which to construct a temporary play structure. It also meant that I would walk by the installation every day on my way to and from work, allowing me to observe the structure over time and learn more about the novel construction system.”

David Costanza, now teaching at Cornell AAP’s Department of Architecture, was a Technology Fellow at Rice University’s School of Architecture at the time of this visit, where he taught for four years.

In Model Object, a Rice seminar that Costanza co-taught with Assistant Professor Andrew Colopy, students explored issues of digital modeling and fabrication through focuses on additive manufacturing, subtractive manufacturing, and cutting.

Costanza came from MIT where he got his M.Arch and S.MarchS, a postgraduate research degree. He was involved in a number of design and fabrication courses there, including as a teaching assistant for the class “How to Make Almost Anything,” where they were heavily invested in 3D printing. At Rice, one of his undertakings as a technology fellow was to restructure the building technology sequence in the School of Architecture, where he worked to incorporate more contemporary and digital tools for design, representation, and manufacturing.

Thanks to his heavy involvement with 3D printing during his time at MIT, Costanza brought a strong additive manufacturing background with him to Rice. This skillset helped him spearhead the bulking up of Rice’s 3D printer arsenal, where he used each machine as a stepping stone to the next level.

Sizing Up Rice's Printer Arsenal

When Costanza arrived at Rice, the department had one desktop SLA printer. In his first semester teaching Model Object, he and Colopy wrote a grant and were able to buy a series of Ultimakers, or desktop FFF printers. “We then used the work that was produced in that course to write a larger grant, and that allowed us to purchase the Gigabot,” he explains, “to allow the work that we were doing and the research at the smaller scale to scale up with the larger 3D printer.”

Their shift in focus from SLA to FFF was deliberate, Costanza explains.

They considered both SLS and SLA machines, and although the print resolution is high and allows for fine detail, the technology didn’t give them what they were ultimately looking for. “We’re trying to project forward as to how those geometries might be constructed in the real world,” Costanza muses. “The same translation that we have with an architectural scale model also happens at a full-scale on the construction site. So we’re trying to project how building that model might also scale up.”

3D printed architectural model of play structure

SLS and SLA technology “works really well at a small-scale,” he explains, “but they don’t really allow for the scaling up of something that might be architectural.” If they were going to be testing complex geometries that would ultimately be building-sized, they wanted to be sure they were doing so using a method that was actually representative of real world construction.

“Because we’re very interested in the full scale here in the Architecture Department, we can really treat [an extruded] model as something that could scale up,” Costanza explains. “The thing that we’re printing on the Ultimaker can scale up to the Gigabot, and the thing on the Gigabot can scale up to a Kuka arm with [an] extruder at the end of a gantry crane.”

In the real world, building construction typically happens through an additive process: concrete is poured, steel is erected, bricks are laid, et cetera. A 3D print created using fused filament fabrication would therefore be a more realistic representation of how that structure would ultimately come to be. “Where the other models – SLS, SLA – would produce objects that were purely representational,” Costanza continues, “by using an [FFF] printer, we could essentially replicate – more or less, at a different scale – something that could happen at an architectural scale.”

3D printed architectural model of a bridge

The School of Architecture is now home to a Gigabot – as of several years ago – which lives in the department’s dedicated 3D printing room and spends most of its time producing models of buildings.

Now that architects essentially operate in a digital world – conceptualizing and designing buildings on a computer – “that translation from the digital models that we’re producing into a physical object or scale model can be quite complex for some of the geometries,” Costanza explains. “When the Gigabot is used to produce architectural representational scale models, it’s typically to produce geometry that would be otherwise quite difficult to replicate physically, but is quite simple to produce digitally.”

yellow 3D printed architectural models

Beyond 3D Printed Architectural Models

Rice’s Gigabot also occasionally gets to spend some time on other real-world endeavors.

One such project was a chair that Costanza produced in collaboration with his Model Object co-teacher, Colopy. Thermoformed from a single piece of rice husk biocomposite, the final piece sports asymmetrical curves that are just as much function as they are form. The back of the chair flexes slightly to the body’s natural contours, the oblique face of the seat is perfectly angled for a natural tuck of one’s feet as it slopes to the floor, and the shape of the chair allows it to nest for packing purposes.

Person holding a 3D printed architectural model of the same chair he is sitting on

The design of the chair feels natural and obvious – as good design should – but much testing went into settling on its final form.

“As we were manipulating the geometry of the chair, the Gigabot allowed us to produce quick, iterative prototypes of how the chair might look that we could evaluate for its aesthetic qualities, but also even some of its performative qualities,” Costanza recounts.

They could use 3D prints not only to take their vision into the physical realm and allow them to turn the design over in their hands, but also to test its functionality. “To see how the plastic flexes for the back of the chair, let’s say, was something that we could test even out of PLA,” Costanza explains.

3D printed architectural chair model with real scale chair

Scaled-down iterations of the chair – from palm-sized miniatures to versions big enough for a kid – still adorn one of the workshops in the architecture building. “We built a number of small scale mock-ups, all the way up to a half-scale version of the chair on the Gigabot,” recounts Costanza. “Between each iteration we were able to manipulate the double curvature of the chair, which is what produced the stiffness for the back, or the double curvature of the seat, which allowed for various degrees of comfort.”

End Use 3D Prints in a Real World Structure

Another project of Costanza’s – originally on exhibit at Lawndale Art Center in Houston – now resides on the Rice campus.

“The design of the object is a kind of communal play structure, something that would bring disparate communities together to play, where one interaction by an individual would have repercussions for someone else on the play structure,” explains Costanza. “So it’s sort of a collective bench, or possibly a see-saw made up of a series of hammocks.”

Part furniture piece, part play structure, the design sits roughly 15 feet in diameter, made up of a skeleton of fiberglass pultrusions connected with nodes and wrapped with a webbing of climbing rope. Its asymmetrical upper and lower surfaces prompt loungers to either lay down or sit upright. One design feature in particular lends the structure its name.

“Depending on the number of people that are occupying the structure, it will tip to one side or to the other,” Costanza explains. “So the name of the object is TipTap…It’s really meant to bring people together through coordinated play.”

In this particular piece of work, Gigabot played more than just a prototyping role. TipTap’s structure is made up of linear, off-the-shelf fiberglass pultrusions which were simply cut to length, joined together by a series of “highly intricate, complex nodes.” Enter Gigabot.

“There are 32 nodes. Each node is unique, and they were all printed on the Gigabot,” says Costanza. The nodes operate as a mold for a fiberglass shell structure: first printed, then wrapped with fiberglass tape and an epoxy resin and vacuum bagged, rendering them structurally sound.

The design of TipTap ultimately hinged on Costanza’s ability to use a large-scale 3D printer for the fabrication of the nodes. “I designed the nodes for the TipTap play structure around the scale of the Gigabot,” he explains, “knowing that they would be 3D printed, knowing how long it would take to print those objects, and the kind of scale that I could produce and the quality of those parts.”

He considered the alternatives – machining molds out of foam and fiberglassing the foam, for example – but noted that the other methods available to him would have been more time-consuming and labor-intensive than his 3D printing method.

“So in the end,” he muses, “we probably would have designed a different object if we did not have the Gigabot.”

Morgan Hamel

Blog Post Author

Sculpting Interdisciplinary Career Paths at Monmouth University’s Art Department

“You’re always going to have the people who are going to say, ‘Oh, what are you gonna do with a fine arts degree?’”

Lauren Haug is a third-year student at Monmouth University pursuing her Bachelor of Fine Arts in Design, and she’s all-too familiar with the reactions that come with being a student interested in following a passion for art into higher education.

“But when it comes to doing this interdisciplinary stuff, you get to open up so many more avenues that you never thought you’d be able to go into.”

It was at Monmouth that she fell under the tutelage of Kimberly Callas, an Assistant Professor teaching drawing, sculpture, and 3D design at the university, and that Haug’s career visions underwent a stark trajectory change.

Callas is an academically-trained figurative sculptor and social practice artist. Her craft is a very old tradition – she sculpts in clay and casts her work in bronze or concrete. And yet she’s been on the forefront of adopting new technology and finding ways to use it to better her workflow and incorporate it into her teachings.

Her students are reaping the benefits of this as much as she is – graduating with a set of highly-sought after and directly-applicable experience: from CAD and 3D printing to creativity and adaptability.

Fostering Innovation through Interdisciplinary Projects

Callas’s curriculum has been largely influenced by her early experiences working at a makerspace.

“There was a student there who was in engineering, and then there was another student who was a nursing student, and I was there as an artist working,” she recounts. “To me it was really fascinating to work between the fields, and so I wanted that opportunity for my students.”

The interdisciplinary experience stuck with her and has impacted her teachings to this day. “It’s one of the things I really like about 3D printing and emerging technologies, that we can all work together in the space and maybe through touching shoulders we come up with better ideas or innovative ideas,” she says. “I feel like it really does foster innovation; in the arts, being exposed to the other fields, but also the other fields being exposed to the arts.”

Through cross-department projects with her students, Callas encourages the weaving of an artist’s touch into other fields, and vice-versa.

“With the Gigabot, we do a couple of different projects,” she explains. “[The students] have to go out and seek someone in another field that needs a 3D print, or may not even know they need a 3D print yet.” She’s had students work on projects with scientists, anthropologists, mathematicians, and chemists.

“Last semester, I had a student who was able to 3D model and 3D print a molecule that only exists when we make it on this campus,” she recounts. “That was really neat because the students were able to hold the molecule in their hand and look at it, and this is something they’ve been researching for a long time.”

Both Callas and Haug have a particular way of describing the tactile nature of 3D printing. For them, touch is inextricably linked to their craft, and so it’s no wonder that the transmutation of a concept from idea to digital to physical is so meaningful to them. But they also talk about it in a way that extends beyond the art world.

Haug worked on a project with a Monmouth professor to print out DNA in its building-block segments. “Her students will be able to break apart the actual double helix strand and…inspect the pieces that build them and see how they work together, how they link up, and how the actual double helix itself is formed, instead of just being able to look at the page in the textbook,” she explains. From a student’s perspective, Haug describes how this could function as a powerful teaching tool. “I know for myself, personally, when I’m able to feel things and actually look at things from all angles, that it helps me remember.”

Another student of Callas’s took on a project in the anthropology department, 3D printing a mandible from a scan. “It was a newly-discovered mandible that showed that there was this new evolutionary line in humanoids,” she explains. The discovery was so new that it was still just being researched in a lab, but Callas’s student was able to get ahold of a 3D scan that the laboratory had taken. “We were able to 3D print it for our students to look at the mandible and be able to really examine and understand – ‘Why is this significant? What’s important about this?’ – by physically looking at it, which is what they would be doing in the field.”

It’s this sort of mentality that permeates Callas’ teachings: how does this school project translate into future real-world work? How does this degree cross over, post-graduation, into a career? It’s a deliberate, thoughtful, applicable style of teaching that one would hope every student gets the opportunity to experience.

Callas took her students on a field trip to the Metropolitan Museum of Art’s Media Lab, where students got a firsthand glimpse of what a post-graduation career path might look like. “The students just saw all kinds of possibilities in 3D printing and digital scanning,” she says.

Haug also describes the profound impact this trip had on her. “We got a little backstage tour of [The Met’s] digital imaging labs,” she recounts. “That’s [now] kind of a loose goal for myself to do work with an anthropological aspect to it, ’cause I think that’s really interesting. I really like working with both past and present, and…bringing them together in a way that everyone can be interested in.”

Adaptation in the Art World

Callas explains that what she’s doing in her classes is more than just teaching her students a software and a machine. Yes, her students come away with CAD and 3D printing experience, but what she’s really trying to impress upon them is a can-do spirit of versatility and flexibility.

“I think one of the things that’s really exciting about the students using the printer…is that sort of entrepreneurial mindset,” she says. “That adaptability is gonna be really important in their work life and going forward. And so 3D printing’s been really important for my students to… understand that this changes all the time and you have to change with it. You have to figure things out yourself, you have to Google it and use YouTube, and that self-direction is really important and I see a lot of growth in them through doing that.”

Callas is speaking from experience.

She got her MFA from the New York Academy of Art and her BFA from the Stamps School of Art at the University of Michigan. She’s been working as an artist in an age-old craft for decades, and yet has nimbly evolved as her field has undergone some major, rapid changes in the last several years.

“It’s been interesting to be able to watch something be introduced to my field of sculpture at this stage that changes it radically,” she says. “I liken 3D printing to when Photoshop was introduced to photography and Illustrator to design work, when everything went onto the computer. Well sculpture hadn’t been on the computer. And so what it’s done to sculpture has been unbelievably fast, so we’re all adapting quickly.”

Where Callas had to evolve efficiently and pick up a new tool midway into her career, she works to give her students a leg up by sending them out into the world well-versed in these new digital tools.

“I try to keep it integrated in every class,” Callas says, of 3D printing. “My big focus is being able to work seamlessly between the handmade and the digital. And I think that that is absolutely necessary for going forward in the world today.”

The old traditions and handmade touches will likely always remain in their own ways, but the injection of digital into the creation process is undeniably beneficial and here to stay. The message under Callas’s teachings seem to be: better to embrace this and prepare for it than to fight it. “I want my students to realize that the digital is going to be a big part of what they do in the studio, even though they still have the dirt and the dust and the plaster dust under their fingernails.”

3D Printing in the Artist’s Workflow

This fusion of digital and handmade permeates not only Callas’s teachings but also her personal work, where she uses the two mediums to complement one another.

“I work back and forth between the digital and the handmade the whole time,” she says. “Uploading drawings, and then uploading scans, printing things, sculpting from prints, sculpting from the models, scanning what I’ve sculpted in clay, going back into the computer, printing that…so it’s a real back-and-forth process.”

Callas has a long history of working in sustainability, something that has heavily shaped the work she does today.

“I realized when I was working in sustainability that people were having a hard time responding to just environmental data,” she explains. “But if it were a stream or something that they fished in as a child, then they would really protect that space. And so I wanted to find those more emotional connections in people, like where are our emotional and more intimate connections to nature and where do those exist?”

She began experimenting with incorporating local flora into her work, forming a body of work around what she called the “Ecological Self.”

This ultimately evolved into her Eco-Portraits, a mask series in which she does a portrait of an individual around a symbol or pattern from nature that’s significant to that person. “I’m looking for that connection, where is that intimate link between them and nature,” she explains. “And then I take a pattern from that…and I combine it with a portrait.’

Where Callas used to work solely in the handmade realm, she’s found immense advantages with bringing new technology into her work.

“Before, I would sculpt from a model to get the individual portrait, and then I would sculpt and dig into the clay the different patterns,” she explains. “The way that 3D printing has helped it is now I can take a scan of my model and I can 3D print their head, and then I sculpt from the head. I still work in the clay, but I’ll be working from a 3D print of the model so they don’t have to sit there that long.”

“The other thing that’s been a huge advantage,” she continues, “is often when I want to get an intricate pattern into the clay and then I make the mold and cast it, some of that pattern gets disturbed and broken [and] needs to be repaired. And so with a 3D print, I’m able to digitally scan in my sculpture, get an intricate pattern without much repair work, and I can just 3D print it rather than cast it.”

There are several different aspects to 3D printing that have proven to be of immense help to Callas in her process of creation. “One is that you can change things really quickly, and so if you’re working digitally and you need to shrink something down or enlarge it or change any part of it, it’s much faster than working in clay,” she explains. “And also then you can get copies really quick. If you have to make a mold of a sculpture, it takes you quite a long time, but I can scan a sculpture in a couple of minutes, and then I can 3D print it very quickly compared to what it takes to cast from a mold. So those are some really big advantages.”

What Photoshop is to photography and Illustrator to design, 3D printing is to the physical, Callas explains. And what more valuable function is there in these programs than the undo button? This is a game-changer to which her field never previously had access.

“Oh, there’s no comparison…it’s so much quicker,” she says. “If I make a mistake or if I just don’t like something, I just undo it. But if I don’t like something in clay, I have to rebuild it, and it takes a long time.”

Callas’s current big project is 3D printing a life-size human sculpture with patterns from nature etched into the form – “almost tattooed into the skin” – representing how place shapes us and can very literally become a part of who we are through what we eat and breathe.

She completed an artist residency at an eco-art residency called Joya in Spain last spring – paid for in part by an Urban Coast Institute Faculty Enrichment Grant – collecting symbols and patterns from the wildlife there, which she will add to the 3D printed figure. She’s currently doing test prints for the body, which she estimates will take somewhere between 10-12 prints and 1,300 hours of print time.

While she still loves working in good old-fashioned clay, Callas can’t deny the time and labor savings that comes with adding a 3D printer to her workflow. “I still love working with clay, there’s something to it,” she says. “But I think some of the advantages which I’m looking forward to [include] emailing my file to the foundry rather than shipping huge molds or carrying them…” She laughs, and says of the artist community, “I think we’re going to end up liking that.”

Callas was recently chosen to be the new Artist-in-Residence for the Urban Coast Institute. During this two year appointment, she will be making 3D printed life size figures that combine ocean science with symbols from the ocean.

Inspiring New Career Paths

There’s no denying the impact that Callas’s teachings have upon her students. The interdisciplinary elements in her classes are opening her students’ eyes to interests and career paths that were previously unconsidered.

“I definitely want to pursue something with a sort of museum aspect to it,” says Haug. “I would really like to work with cataloguing and organizing.” She explains that she’s excited about 3D printing’s ability to increase accessibility to information and open doors to research.

“What inspired me to work with the anthropology professor was when they take fossil scans and they upload them to databases, so people all around the world can just print them out and be able to look at them,” she says. A bone segment that may live in a lab a flight away could instead be printed out in the comfort of one’s own facility in less time than it would take to travel there. “That is just remarkable to me,” she muses. “I want to be involved in that.”

Beyond inspiring her students to think outside the box and consider the possibility of applying their art degree outside the world of art, Callas also gives them the final piece of the puzzle: job postings.

“I’m always collecting job descriptions that include 3D printing and 3D scanning and digital modeling,” Callas says. “One of my students could walk right into a medical position with the scanning and the 3D printing [they learn].”

“If you had told me when I was in middle school that I could possibly work in the medical field, I would have told you, ‘What are you talking about? There’s just no way,’” says Haug. “I didn’t even consider the thought that this could be something that would be so interdisciplinary.”

A 3D printed eco-mask by Kimberly will be available at an upcoming auction at Sotherby’s in New York City, October 15th: https://kimberlycallas.com/take-home-a-nude-at-sotherbys-new-york-october-15th/

See more of Kimberly’s 3D printed pieces of work: https://www.artworkarchive.com/profile/kimberly-callas/collection/3d-prints

Morgan Hamel

Blog Post Author

NASA Repost: 3D Printing and the Future of Aeronautics

The following articles were originally posted by NASA on nasa.gov. You may recognize a familiar machine in the video at 1:24

August 19, 2019 – 3D Printing and the Future of Aeronautics

Today is National Aviation Day and progress is ongoing in the next evolution of air mobility – all thanks to emerging 3D printing technology.

This image of a full-scale model of Langley Aerodrome No. 8 is being constructed at NASA’s Langley Research Center. The LA-8 model will to contribute to the agency’s Urban Air Mobility (UAM) initiative. “It’s definitely a new world with 3-D printing,” said engineering technician Sam James, pictured here. “It’s the future without a doubt.”

About 80 percent of the model is built using 3D printers on center using nylon and polycarbonate, which allows engineers to change the wings, the fuselage and add other sections of the model such as propellers and computer hardware rapidly.

Since 1939, August 19 has been celebrated as National Aviation Day, the legacy of a presidential proclamation first made by Franklin D. Roosevelt to celebrate the birthday of civil aviation pioneer Orville Wright. At NASA, aeronautics is not only part of our name, it is an integral part of our mission. And, this year we’re celebrating National Aviation Day on social media by highlighting some of unique and surprising ways our aeronautics research impacts your daily life. From innovative video games that help those with ADHD to using wind tunnels to test automobiles, ships and wheelchairs, explore all the ways NASA is with you when you fly–and beyond–by following us on TwitterFacebook, and Instagram.

April 25, 2019 – Langley Aerodrome Created to Explore Urban Air Mobility

One of the keys to unlocking the future of Urban Air Mobility (UAM) is exploring how different technologies and configurations of aircraft will perform in the urban environment. To start gathering as much data as possible, NASA engineers are moving forward with their newest modular unmanned aerial system, the Langley Aerodrome #8.

“The project is called Advanced Urban Air Mobility Test Beds,” said Dave North, Unmanned Aerial Systems Section Lead. “This is a new effort in aeronautics to look at urban flight, both unmanned flight like package delivery vehicles, all the way up to manned vehicles that may carry six or eight people at a time.”

The new vehicle’s namesake is not just because it was designed and built at NASA’s Langley Research Center in Hampton, Virginia, but in honor of Samuel P. Langley who coined the term aerodrome when he named his series of unmanned aircraft in the late 1890s. Yes, before the Wright brothers flew at Kitty Hawk, Langley was flying “drones” over the Potomac River. His Aerodrome #5 flew for 90 seconds over a distance of half a mile.

“It seemed fitting to honor Langley’s work as we explore unmanned systems,” said North.

The LA-8 recently completed its first wind tunnel test in NASA’s 12-foot Low Speed Wind Tunnel here at Langley.

“This is all about getting the data and getting the process down so we can help the private sector accelerate the whole Urban Air Mobility effort,” said North.

A popular concept for urban flights is known as electric vertical takeoff and landing, or eVTOL. Put simply, the aircraft can take off like a helicopter, hover, and then transition to fast forward flight like an airplane.

“That hand-off from hovering to forward flight is really difficult from a control standpoint,” said North. “NASA is starting to look at these concepts and how you would fly them in the airspace, and how to help all these private companies get their vehicles certified, air worthy and safe to fly. So we’re building these technology testbeds to investigate those things.”

Collecting as much data as possible in a world where many different styles of urban aircraft are coming to life off the papers they were first designed on is the challenge. To accomplish this task the LA-8 is a modular vehicle that can have almost any part redesigned and swapped out for a different one thanks to computer aided design (CAD) and 3D-printing.

“The focus initially was to build as much of the aircraft as we could using 3D-printers,” said Greg Howland, NASA engineer. “We go straight from the CAD file to getting it printed out. Less hands-on work for the parts.”

Roughly 80% of the LA-8 is made from 3D-printed material allowing these engineers to change the wings, the fuselage and other sections quite rapidly.

“We’ve already figured out a lot of things that we would like to do a little different on the second and third models,” Howland said. “So I’m making changes in the CAD files as we go along, and if you need replacement parts, you can almost just push a button and get a part printed out.”

The continued redesign of the Langley Aerodrome will help NASA focus on making these types of vehicles safer and share that data with the private industry.

“How do you look at off-nominal conditions?” asked North. “Off-nominal meaning, what if you lost a propeller or motor, could you still control the vehicle and get it on the ground safely? Can you fly this in gusty winds? These are areas that we’re building these technology test-beds for.”

The capability to rapidly design, fabricate and test these types of new configurations was developed as part of the Transformative Aeronautics Concepts – Convergent Aeronautics Solutions (TAC-CAS) program. The project is also being funded by the Air Traffic Management – Exploration (ATM-X) and TAC Transformational Tools and Technologies (TAC-TTT) programs.

North said that they expect to have the LA-8 move from wind tunnel tests to flight tests by late August.

david meade

NASA Langley Research Center

Saying ‘I Do!’ To 3D Printing For A Wedding

It’s that lovely time of year again where love is all amongst us as weddings are galore! More than a handful of our teammates have utilized the power of 3D printing with Gigabot to create wedding decor that reduces costs while optimizing creative expression & personalization… so we thought we’d share their applications in hopes to inspire 3D printing for your special day.

4 Ways To Utilize 3D Printing For A Wedding (& Why You Should)

3D Printed Wall Decor Lighting Up The Dance Floor 

Jeric 3D printed and assembled an LED sign for his sister’s wedding. The printed parts took 14 hours in total to make using a combination of PLA & PETG – PETG for the front, translucent part of the sign and PLA for everything else. He used super glue and hot glue to hold everything together. He also installed LEDs throughout the inside – the LEDs are RGB and have a transmitter connected, so they can use a remote to control the color and light-up patterns. Check out the photos from the full build process in this album.

Why use 3D printing?

“3D printing gave me amazing flexibility in the design, but also let me quickly build a functional 3D design.”
Jeric Bautista

The 3D Printed Icing On Top of the Cake: 3D Printed Wedding Toppers

Alessandra designed & 3D printed ‘Mr&Mrs’ wedding cake toppers and table decorations for Samantha Snabes’ sister’s wedding. They took about 1 hour to design and model for each print and the wedding cake topper took approximately 1 hour to print while the table decoration took about 43 hours to print using silver PLA. The prints were then spraypainted with gold. 

Why use 3D printing?

"Weddings are expensive but custom wedding items are extremely expensive. With 3D printing, you can literally shape your dreams without having to go bankrupt. Time-wise, I was able to get a specific picture from the customer's Pinterest and generate a 3D model under 1 hour. Even if one of the models takes 43 hours to print, you can leave Gigabot in charge while you go home, watch series and take a nap, so you virtually save those 43 hours of possible manual work.”
Alessandra Montano
3D Printed Wedding Cake Topper

A Trove of Treasures In A 3D Printed Chest: 3D Printing Gifts

Mike B. 3D printed a Zelda treasure chest for a Zelda themed wedding. The chest had a slot at the top to drop in gift cards. He also 3D scans newlyweds when he goes to weddings and ships them print-outs of themselves a few months later. For the Zelda treasure chest, he used hinges from the hardware store, a bit of Bondo to give a wood texture, acrylic paint, and a clear coat. The design took 2 hours, and Mike kept changing it to look more authentic to the game. The portraits were printed in white PLA and scanned with a Structure Sensor. Scans were cleaned up a bit in MeshMixer.

Why use 3D printing?

"For many fabricated items, the materials inform the design but with 3D printing, you can make virtually anything if you can model it. A treasure chest would traditionally be made with wood and metal. You can mimic lots of different fabrication methods all with the same two tools, a CAD program, and a Gigabot. The Zelda treasure chest needed to look cartoony so in this case, it was actually easier to prime/paint than a metal/wood fabrication would have been. 3D printing is indispensable for prop design! For the scans, someone would have had to sculpt them; this was more of a portrait captured at the moment which I think is special.”
Mike Battaglia

3D Printed Accessories: A Life-Sized Diamond Isn’t Tough

Tammie 3D printed a diamond to be a light within a large diamond ring to further accessorize the wedding. She used natural PLA and it took 1.5 to 2 hours to complete the print using Gigabot and didn’t do any post-processing work on the prints.

Why use 3D printing?

“I would have never found a diamond this large to display for the day! Thankfully for the size of Gigabot and the versatility of 3D printing, it was made possible.”
Tammie Vargas

There you have it! Four special 3D printing applications for very special days. We’d love to know – what have you printed for weddings & special occasions? Don’t hesitate to share on our forum! Until then…happy printing ever after 🙂

Cat George

Blog Post Author

Teaching for STEM Success in High School with a 3D Printing Curriculum

CJ Bryant has done a lot of thinking about success.

“One of the things I’ve discovered over the years is, success is something that can be taught. You don’t wake up in the morning and you’re successful. Somebody teaches you how to be successful.”

He’s in the position of being the shepherd of success for young people who have previously struggled with it in the classroom setting. Bryant is the Technology Coordinator at the Phoenix School in Roseburg, Oregon, a charter school for students who weren’t flourishing academically in the standard high school environment. “All the students here were at risk at one time of academic failure,” he explains.

All this changes when they reach Bryant’s classroom.

A Hands-on Approach

The learning that happens under Bryant’s watch is project-based and hands-on, and, often unbeknownst to the students, supplementing the work they’re doing in other courses.

“This room is 100% mathematics,” he explains.

Bryant’s classroom looks like a hybrid computer lab – machine shop. One half is lined with desks and monitors; the other, filled with equipment: a vinyl cutter, laser cutter, drone, foundry, and 3D printer.

The hands-on approach is Bryant’s way of getting through to students for whom learn-by-doing may click where formulas in a textbook fall short.

“[The students] will come down here after being in a math class and they’ll just be really frustrated,” he explains. “And you’re like, ‘Wait a second, why is geometry bothering you? You’re doing geometry in this CAD drawing. This is geometry.’”

Bryant has found that the real-world approach resonates with students, giving them tangible, tactile applications of the information they’re studying in other classes. “This is where math becomes real and applicable. It’s what makes math real and important. It’s not just some formula on a board that you have to memorize.”

Baby Spoons and Chess Pieces

As the head of the school’s technology program, 3D printing was naturally on Bryant’s radar early-on.

He wanted a workhorse machine that could handle a constant stream of projects from his classroom: both large, singular pieces as well as bulk batches of student projects. He quickly found himself disappointed.

“I started looking for 3D printers and all there were these little tiny ones on the market, and that was useless,” he explains.

He began attending 3D printing meet-ups to gain a better sense of the landscape and hopefully pick up some printer recommendations. “I probably went to five or six workshops on 3D printing, and they would have these tiny little things there,” he lamented. His frustration mounted.

“In the last one I went to I said, ‘Okay, other than baby spoons and chess pieces, what can you make with this?’”

Bryant took his search online and stumbled across the original re:3D Kickstarter page. At that point the campaign was long over, but it led Bryant to re:3D, and thus to Gigabot.

“I went to my boss and I said, ‘We need this.’”

Building a Bot

Bryant’s boss bit, and shortly thereafter his students found themselves elbow-deep in the project of assembling a Gigabot parts kit.

“That was our first fun project with it,” Bryant muses. The learning experience of building the machine from start to finish was incredibly valuable for students, as they came to understand how the components work together on an intimate level.

View More: http://chenowethphotography.pass.us/re3dphoenixhighschool

Their next fun project came from the school’s art teacher, who approached Bryant and asked if he could print a classical face for drawing students to use as a practice model. Bryant and his students downloaded a 3D scan of the Smithsonian’s marble bust of Augustus Caesar and pressed print on their Gigabot.

As their first major print, they were still getting the feel for best print settings, and so the head weighs a hefty several pounds. “It took five, six days,” says Bryant, “but it turned out fantastic.” They learned to dial down the infill on future prints.

From Classroom Success to Real-World Wins

The Phoenix School Gigabot has been kept busy on a wide variety of projects since.

“One of the things that we wanted the 3D printer for was robotics,” explains CJ. He is unimpressed by the robotics kits often sold to high schools. “Everything’s already in there. There’s nothing to imagine: you put the kit together and you end up with the robot that you bought the kit for. I don’t want to do that.”

He wants a challenge for his students, something that pushes their creativity and problem-solving skills. “I want to come up with a task and then design a robot to fit the task,” he says. “With the Gigabot, we can print the arms, we can print the gears…everything we need, we can print. It opens the door to custom-built robotics, so we can design a robot to do whatever we want the robot to do.”

It’s clear what is on the top of Bryant’s mind as he builds his lesson plans. Woven into the fabric of every project in his classroom is the common thread of success; specifically, making sure he sets his students up for it.

Bryant views success as a teachable, stepping stone path that he very deliberately guides students down.

“At one point in time, we had our first big success. We had our ‘Aha!’ moment where we realized, ‘Hey, I can do that,’” he explains. “We learned, we experienced success, and success becomes a ladder to a successful future. You’ve got to start somewhere.”

For Bryant, the first step comes in the form of a 3D printed luggage tag/dog tag. “One of the reasons I have them make this…is most of the skills that they will need to use the CAD program for are wrapped up in this dog tag.” Within the project is a foundation of expertise that his students will continue to build on: a variety of CAD features, uniqueness (each student designs a tag with their own name on it), and operating a 3D printer to bring them to life.

“With our student population, a lot of our students have never experienced success academically before,” he explains. “So you give them a project that they can do. I won’t tell you they can’t fail – they have to work pretty hard at it – but you give them a project and you make sure that they succeed.”

Bryant sets his students up: he has a video tutorial for the students to follow along with as they design, and it’s common to see students helping each other, popping over to others’ computers to lend a hand when needed. At the end of it, each student gets to take home a trophy in the form of their very own personalized, 3D printed name tag.

“Their next project is a bit more difficult,” he explains, “but they have the tools and the recent success to build on.” The carrot in the form of more 3D printed goodies to take home probably doesn’t hurt either.

But Bryant is not interested only in achievement inside the classroom. “We’re interested in not just academic success, we’re interested in student success. It’s the whole piece,” he explains.

The apex of this is the fact that his classroom takes abstract concepts and turns them into concrete, real-world applications. Geometry becomes CAD, which becomes an object a student can hold in their hand, which becomes a job opportunity.

Bryant recalled a recent story: he was talking to the manager of a local business when he mentioned where he worked. “He stopped and he goes, ‘That new girl that works for us. She’s from the Phoenix School.’” Bryant recognized her name, a now-graduated student of his.

“He goes, ‘Man, do you have any more?’”

An Offer for Fellow Educators

Bryant has seen the school’s investment in 3D printing pay off for their students, and he’s learned some lessons along the path to where he is now.

His advice for other teachers looking to convince their schools to make a similar investment?

“Have a direction that you want to go with the 3D printer.” He’s asked teachers from other schools what they would want to do with one, and sometimes gets vague answers along the lines of, “Well, anything. Just think of everything we could print.”

They’re not wrong, he explains, but it helps the acquisition process to have a concrete proposal in place. “Have a direction you want to go with your 3D printer. Make a plan, even if it’s kind of out there a little bit. ‘If we had a 3D printer, we could…’ and fill in the blank.”

Bryant sees CAD and the doors it opens as the 21st century shop class. “We’re getting a whole different group of kids and we’re exposing them to this form of technology, and we’re doing more and more with it in the workplace. Ergo, we need to train the kids.”

View More: http://chenowethphotography.pass.us/re3dphoenixhighschool

He believes in it so much so that he has an offer for any teachers out there seeing his story.

“If you need lesson plans, call me. I’ll give you my lesson plans. You won’t be the first I’ve given them to and you won’t be the last, but I’ll give away my lesson plans for the first year. I think that much of this of this technology. My lesson plans are yours and I’ll talk you through them.”

All the work is worth it, as other educators will likely understand, to see the lightbulb turn on for students who may have previously been feeling their way through school in the dark.

“That’s what keeps this job fun and exciting,” Bryant smiles. The students are often very skeptical when they first enter his classroom, and then something clicks.

“By the time they’ve been in the program for a year or so, it’s, ‘Do you think we could?’ Then they start asking the real important two questions; ‘Why not?’ and ‘What if?’ And that’s the beauty of the 3D printer. I think 3D printing is only limited by our imagination at this point.”

Are you a teacher who would like to take CJ up on his lesson plan offer? Send him an email at cjbryant [at] roseburgphoenix.com

Morgan Hamel

Blog Post Author

Gigabot X Gets NSF SBIR Phase II Funded

We are thrilled to share that re:3D has received the NSF SBIR Phase II grant to further commercialize Gigabot X! You can view the official award here for more details on this $749,111.00 grant and also check out the latest video update on Gigabot X published last week (a complementary blog post is coming your way very soon as well to showcase these features). But for now, we just wanted to share the good news along with our deepest gratitude for each and every one of you out there who was an integral part of our journey to this milestone. Below you’ll find the official press release or you can download the PDF version of it here re:3d NSF SBIR Phase II Awardee Press Release.

re:3D Inc. Awarded Competitive Grant from the National Science Foundation

America’s Seed Fund Powered by NSF Provides Funding for R&D; Helps small businesses move innovations out of the lab and into the market

Houston, Texas April 30, 2019 –  re:3D Inc. has been awarded a National Science Foundation (NSF) Small Business Innovation Research (SBIR) Phase II grant for $749,111 to commercialize innovative technology by conducting research and development (R&D) work on increasing maker manufacturing through 3D printing with reclaimed plastic.

re:3D manufactures large-scale, affordable 3D printers and most recently, printers printing from multiple types of plastic waste as made possible with the support of NSF SBIR. With headquarters in Texas and Puerto Rico, re:3D has 20+ employees who serve their customers in 55+ countries in industries such as healthcare, defense, manufacturing, art and more. Beyond creating 3D printers, re:3D also offers 3D printing contract services, design, education, consulting and custom 3D printer manufacturing in pursuit of decimating and cost and scale barriers to 3D printing while simultaneously transforming traditional supply chains and empowering more circular economies.

NSF SBIR support of this proposal is justified for the technology’s far-reaching potential. The two main impacts of such hardware are environmental: for the technologies’ potential to upcycle otherwise discarded post manufacturing or post-consumer waste, reduction in on-demand inventory holding, and condensed supply chains, and societal: for the technologies’ potential to create new jobs and enterprises along with the 3D printing ecosystem by enabling locally driven manufacturing, thus bringing jobs back to America.

“The National Science Foundation supports startups and small businesses with the most innovative, cutting-edge ideas that have the potential to become great commercial successes and make huge societal impacts,” said Graciela Narcho, Acting Director of the Division of Industrial Innovation and Partnerships at NSF. “We hope that seed funding will spark solutions to some of the most important challenges of our time across all areas of science and technology.”

“We are incredibly humbled to receive support from the NSF to continue our research to commercialize a full suite of affordable technologies that can enable 3D printing from virgin & reclaimed regrind and pellets,” said re:3D’s Co-Founder and Catalyst, Samantha Snabes. “During our Phase I grant we were able to create a prototype printer, now being sold in beta. Phase II will allow us to evolve the printer as a full-scale commercial offering, along with a grinding and drying system. We are eager to share our findings with the community as we Dream Big and Print Huge from Recyclables!”

Small businesses can receive up to $1.5 million in funding from NSF. Companies must first have received a Phase I award (up to $225,000) to become eligible to apply for a Phase II grant (up to $750,000) to further develop and commercialize the technology. Small businesses with Phase II grants are eligible to receive up to $500,000 in additional matching funds with qualifying third-party investment or sales.

Small businesses with innovative science and technology solutions and commercial potential across almost all areas of technology are encouraged to apply. All proposals submitted to the NSF SBIR/STTR program undergo a rigorous merit-based review process. NSF’s deadlines for Phase I small business proposals occur twice annually, in June and December.

To learn more about the NSF SBIR/STTR program, visit: seedfund.nsf.gov and see more information on re:3D’s Phase II Award here.

About the National Science Foundation’s Small Business Programs: America’s Seed Fund powered by the National Science Foundation (NSF) awards nearly $200 million annually to startups and small businesses, transforming scientific discovery into products and services with commercial and societal impact. Startups working across almost all areas of science and technology can receive up to $1.5 million in non-dilutive funds to support research and development (R&D), helping de-risk technology for commercial success. America’s Seed Fund is congressionally mandated through the Small Business Innovation Research (SBIR) program. The NSF is an independent federal agency with a budget of about $8.4 billion that supports fundamental research and education across all fields of science and engineering.

About re:3D® Inc. is committed to decimating the cost & scale barriers to industrial 3D printing. After pioneering the world’s first affordable, human-scale industrial 3D printer, re:3D is now enabling 3D printing directly from reclaimed plastic pellets or flake. Beyond creating the world’s largest, most affordable 3D printers, re:3D also offers 3D printing services including contract printing, design, education, custom 3D printers and consulting. Launched in 2013 by for NASA contractor technologists, re:3D now has a scaling workforce of 20+ employees with offices in Houston, Austin, and San Juan, Puerto Rico and service customers in 55+ countries who are solving problems across industries such as health, manufacturing, education, and more. For more info, visit www.re3D.org.

Cat George

Blog Post Author

Grinding Away at GBX: Investigating Printing Materials

This month we have tested a variety of printing materials with the GBX, including recycled PET pellets, grocery store bags, plastic Starbucks cups, and polycarbonate manufacturing waste. And our in-house failed prints and supports? Instead of going into the trash, we’re granulating them into PETG, PLA, and polycarbonate regrind for GBX printing.

A big hurdle for printing with regrind is identifying particle characteristics– size, sphericity, etc– for optimal printing. Using the open source software ImageJ, we’ve determined the ideal particle size to be around 3mm in length, but further testing still needs to be done. For more information on the particle analysis and feed tests, check out our forum posts: ImageJ Particle Analysis and ImageJ Circularity Analysis and Feed Tests

Helen Little

Blog Post Author

FFF1: Our FFF1rst Polymer Derby

On April 9, 2019 re:3D hosted the first annual FFF1: Polymer Derby!  You may be wracking your brain trying to figure out what we are talking about here, so let me explain:

We challenged each other to a gravity car racing competition.  Quite similar to a Pinewood Derby (in fact we borrowed a pinewood derby track from local Cub Scout Pack 595) – each competitor designed a car, printed it on Gigabot, attached some wheels – and we were off to the races on derby day!

As a distributed team, with competitors in Houston, Austin, Puerto Rico, and New York – we established a rule from the start that you must design your own car  and if you require help with your design (since not everyone is a 3D design wizz) you had to reach out to someone in a different location from your home office.

We thought this was a great opportunity to not only get everyone designing and printing in 3D – but to also make sure that our distributed team members interacted with someone from a different office on something fun that wasn’t just work related.

Almost immediately after announcing the competition, (in mid-January) we had questions, everyone wanted to know the rules, which admittedly didn’t yet exist, and our engineers were particularly interested in finding loopholes in said rules so that they could cheat the system.  I promised the team that I would write-up an entire tome of rules and got to work, we started with the basic size parameters (borrowed from the pinewood derby to fit their track), and then added layer upon layer of bureaucracy and ridiculousness on top of what should be a relatively straightforward idea (I will post rules examples at the very end of this post).

The cars had to:

  • Weigh no more than 5.00 oz
  • Length shall not exceed 7 in
  • Width shall not exceed 2.75 in
  • Car must have 5/16″ clearance underneath
  • Wheels must be unmodified (we gave everyone a standard set of wheels)

Ultimately the designs were up to each individual’s creativity.

Come derby day, there was an amazing diversity in designs.  The track was setup in the front showroom of our Houston HQ.  We had an official weigh-in and measurement period to check that all cars conformed to the rules.  We made up t-shirts to memorialize the day.  And then we started the competition.

Each competitor chose a number from a hat – to get randomly assigned a place on our competition bracket.  We then competed best out of 3 heats, with racers switching sides (there were only 2 racers at a time) after each heat. As the day went on, the biggest determining factor in the fastest cars was the weight.  Any racer that was below 5.00 oz was at a distinct disadvantage, and all of the cars in the quarter-finals and beyond were at the target weight exactly.

When all was said and done we had a winner! Technically we had two winners – the Fastest Car – won the racing piece of the competition.  The Flyest Ride – was voted as the best looking car by all of the competitors.   Congratulations to Samantha (fastest car) and Mitch (flyest ride).

Stay tuned for more Polymer Derby fun, as this will definitely become an annual event at re:3D, and perhaps across the world?!  Sign-up for our newsletter to always be up-to-date on what’s happening at re:3D.

Looking forward to next year's competition!

International Polymer Derby Congress Rules & Regulations (These are just a small sampling of the rules for this competition):

  1. Cars shall be 3D printed – in any material that is currently able to be 3D printed.
  2. The majority of the car shall be printed on an FFF/FDM style 3D printer, but does not have to be printed in one piece.
  3. The car must be free-wheeling, with no starting or propulsion devices

Inspections:

The day of the race, while style voting and race seeding is taking place, race officials will open the Inspection Zone:

  1. Cars will be Inspected individually for conformity to all rules of the IPDC and the Polymer Derby Championship Racing Series (PDCRS).
  2. Each car will be weighed (see weight requirements Sec. 1.2 A-I. above)
  3. Each car will be measured for length, width, ground clearance, and wheel clearance (Sec. 1.2B – I-IV).
  4. Each car will be thoroughly inspected for any potential safety or hazard violations
  5. Each car’s wheels will be gone over with a fine tooth comb, as modification of stock wheels is strictly prohibited (In accordance with Sec. 1.2 C – I & II)
    1. Any car found to have illegal modifications to the wheels is subject to being gleefully smashed with a hammer by a race official (viewer discretion is advised)

Failed Inspections:

  1. Any competitor’s car that is found to not pass inspection will have an opportunity to adjust/fix their vehicle and have it re-inspected. An explanation of why the car failed inspection will be given to each competitor and the racer will have 10 minutes to make the proper adjustments to bring their vehicle into conformity with the race rules.
  2. If the racer fails to bring their car into conformity within 10 minutes, fails to present their car for re-inspection before the 10 minute time period is up, OR fails the inspection for a second time – the car is no longer eligible for the Fastest or Flyest awards (Sec. 8 Subsec I-III.), but is eligible for the Junker award (Sec. 8 Subsec. IV.).
    1. Cars that fail the secondary inspection may still participate in the tournament for fun, but will not be eligible to win.
    2. If you make illegal modifications that go undetected by the judges, but manage to make your first run before judges take notice, you may continue using your illegal car without reprimand. Gamble at your own risk.

Style Voting:

While the fastest car down the track is the ultimate winner – there will be style points given out for the car that looks the best.

  1. Subjective voting will take place by each competitor at the beginning of the competition.
  2. The voters/competitors may use any method of determining the best “looking” car that they see fit.
  3. Each competitor will fill out a secret ballot to determine their favorite car.
  4. Each competitor will vote only once and can not vote for themselves
  5. Bribes for style votes, while not illegal, are harshly discouraged.

Grievances:

Official grievances may be filed.

  1. For a grievance about a particular heat/race the grievance will only be valid if:
    1. Filed within 180 seconds of the race ending, in written form, adhering to the following parameters:
      1. Printed, in landscape orientation, on standard sized paper (8.5”x11”)
      2. Comic sans font
        1. font size = 17.5pt.
      3. The grievance must follow the standard limerick format
        1. Five lines – 2 long, 2 short, 1 long,
        2. Rhyme scheme AABBA
      4. Sent via USPS standard mail, postage paid to:

International Polymer Derby Congress
Department of Rules, Grievances, and Dispute Resolution
re:3D, Inc
1100 Hercules Ave, Suite 220
Houston, TX 77058

Or hand delivered, with a bow/curtsey, directly to the Rules Czarina or Czarina designate for an immediate ruling

Awards:

  1. Fastest: Fastest car to win the final race, wins the Polymer Derby Champion Award
  2. Flyest: Top vote getting car for style wins the “Best-in-Show” – Flyest Car award
  3. Little Miss Fly-Ride Should the top style car and top speed car be one in the same – the title of “Champion of Champions” or “Little Miss Fly-Ride” will be bestowed upon the winner along with lavish praise and an award of at least one but not to exceed 100 cheap beers.
  4. Junker: The “Junker” award goes to any car that fails to make it down the track, or breaks at any point during the competition.  It is quite embarrassing.
  5. Flunker: The “Flunker” award goes to any car that fails the pre-race inspection, and is not eligible to win awards I-III of this section.

Mike Strong

Blog Post Author

Embracing New Tech in an Old Trade: Firebird 3D

Chad Caswell understands that this is a difficult concept for people to grasp.

“You’re going directly from a very digital process into a very old process where you’re grinding metal and welding and piecing it together.”

Caswell is the founder and owner of Firebird 3D, a company in Troutdale, Oregon which provides technical services to artists in the form of digital sculpting, CNC foam milling, 3D scanning, and of course, 3D printing. He uses these technologies to help artists more easily and affordably cast their work in bronze, a service which he does in conjunction with Firebird Bronze, a full service foundry owned and operated by Rip Caswell, his father.

As a trailblazer in this arena, Caswell understands the thought process of many artists and foundry owners on the topic of technology in the art world.

“I think a lot of people are scared that their jobs – their livelihoods – are going to be obsolete,” he muses. “But I think what foundries and people working in the art industry need to realize is that this is a tool that can make their lives a lot easier, and if they can work with it, they can produce a lot more work a lot more efficiently.”

Caswell has fully embraced the power of technology to transform business, and he understands firsthand that this is not something that poses a threat to his career or the artists with whom he works. “They’re still going to need to cast all these parts as if they’re wax: weld them, gate them, dip them in slurry, build them, and color them, just like they have for the last couple thousand years.”

The Model T Project

It was a particular project that spurred Caswell into the world of 3D printing: the memorialization of a famous Oregon landmark.

“We got the Gigabot when we got our first big project of 3D printing the Model T car, and that’s how we were able to skip the mold on that.”

Prior to 3D printing, Caswell aided artists in taking their work from model to bronze sculpture using a CNC machine. “At the beginning of business, we started off doing foam enlargements where the artists would bring us a maquette – like a small sculpture – and we would 3D scan that and use the CNC machine to enlarge it in foam.”

And although a big advancement from having to sculpt a piece in full by hand, this method came with its downsides. The porous foam still required artists to put clay on top of the form and re-sculpt the details, and then a silicone rubber and hard shell mold had to be made over the entire surface of the piece.

“It’s a very costly and time-consuming process,” explains Caswell. “If it’s a one-of-a-kind piece, you now have a big mold that you’ve paid a lot of money for that’s completely obsolete.”

But this was the standard process for large pieces of work; for smaller ones they turned to a Stratasys Objet Printer. “It hasn’t been used in three years,” says Caswell. “It’s a very, very costly process where it could cost over $1,000 for a liter of this resin, and so you would only do really small things.”

Then came an opportunity to create a one-of-a-kind piece to commemorate the 100th anniversary of the first scenic highway in the US: the Historic Columbia River Highway. The 75-mile stretch of road through the Columbia River Gorge was to be memorialized in a statue of its creators – Sam Hill and Sam Lancaster – and the car they first drove on it: a Ford Model T.

Caswell started in the way he traditionally did, sculpting the piece in foam. “We realized how long it was going to take to get all those perfect shapes, and form the tire, and do all that detail work,” he recounts. “Then we had mold makers starting to bid it and the costs were just getting really, really high.”

Rip Caswell came to his son to see if there was another way. “He knew I was doing some 3D printing,” Caswell recounts, “and he said, ‘Can you look into this and see if there’s any way to bypass the mold and just design in the computer and 3D print it.’”

Caswell started by talking to the foundry about the ideal specs of a printer to fit into their casting process. “There’s lots of little printers out there that are inexpensive,” explains Caswell, “but the foundry was saying that the printer should match the slurry tank at the foundry. The volume of that that they can reasonably pour is two foot, by two foot, by two foot.”

A search on the internet led Caswell to a printer that fit the bill.

“I looked around and that’s when I found the big Gigabot that was going to be able to handle our printing volume,” he says. “It’s exact same parameters as the foundry, so anything I print on there I can directly go to the foundry and not have to worry about size issues.”

Their first foray into the world of bronze casting directly from 3D prints was a success. “It worked out perfectly,” says Caswell.  “We were able to directly invest the 3D prints into the bronze. We saved a ton of money and a lot of time.”

Caswell remembers some of the numbers they were quoted by mold makers for the Model T project prior to their Gigabot purchase. “We had a couple people bid the mold, and it could have cost maybe three or four times what it would cost to print it.” And that, he explains, was only for the mold, and not counting the sculpting and original design work that would have been required.

“That would have been very costly and could have taken months of work, whereas the Gigabot was able just to run 24/7 and 3D printed it perfectly, ready to go.”

A Life Size Lion

Caswell has been met with a lot of excitement from his clients about the power of the technology he’s using.

Even if a job doesn’t go through, he says, “they’re excited to know the project can be printed no matter what.” Having the ability to print such large panels for bronze casting has opened the door to big ideas, and Caswell is in the fortunate position of being able to entertain them.

“We have a lot of jobs that come to us, and being able to say the sky’s the limit to our clients is pretty awesome.”

One such job that Caswell has recently taken on is the 3D printing of a life size lion.

He had already done a smaller lion – “about quarter scale,” he says – so he was able to scan that and enlarge it for the new job. This is where 3D printing comes in handy, Caswell explains. “You’re able to take something small or large and blow it up or shrink it down using 3D scanning and 3D printing.”

The piece is notable, Caswell says, “because of how big it is, but how simple the Gigabot made it.”

“The body size is perfect,” he explains. “I 3D printed the entire torso in one section.” The large 3D printed pieces then make it very easy for the foundry to cast and assemble.

The process sans 3D printer would be a lot more laborious, Caswell explains. “If we didn’t have the Gigabot, we would have to mold it out in foam and spend a couple months sculpting it, redoing all that detail that was originally there, and then another couple months molding it.”

And from a time standpoint, it’s night and day. “I 3D printed the lion in three weeks and it’s already ready for casting,” says Caswell.” From there, it’ll probably only take them 12 weeks to finish it. The entire project will take about five months, whereas the old way of sculpting it could take over a year.”

The price difference, he underscores, is also substantial. It’s not a ten or 20 percent savings, it’s more like 50 or 60 percent.

3D Printing: The Future for Artists

“3D printing is definitely the future for future artists,” Caswell muses.

There are so many benefits in several different departments, he explains, from the time savings, to the costs savings, to space savings.

“With 3D printing, we have the ability to digitally store sculptures in the computer.” What this means is that molds that would typically take up valuable floor space can now be stored on a hard drive.

“We can save a lot of space at our foundry which is huge concern because we hold on to all of our clients’ molds all in the same building,” Caswell explains. “Being able to throw away the ones that are being unused and store those files digitally is pretty great.”

Aside from taking up precious real estate, physical molds are also subject to degradation over time.

While it would be great to have molds on hand from a previous sculpture commission if the artist wanted the piece casted again in the future, the quality of that mold after a few years’ time is going to be compromised, and the final piece will take a significant amount of finish work and extra bronze. “Knowing that at any point, I can fly down to where that sculpture is and 3D scan it, come back home and 3D print it on the Gigabot is very reassuring,” says Caswell.

Caswell sees 3D printing as leveling the playing field for artists.

“I think it opens up a huge opportunity for people who are looking to pursue art as a career; being able to start at their computer rather than worrying about renting out a studio or destroying their home with clay,” he explains. “They’re able to work digitally in a clean small workspace, and, with 3D printing, go directly into the foundry.”

Project storage is also just as much a concern for artists as it is for foundries. “A lot of artists have to store their own molds in their house,” says Caswell. “Sometimes they’ll do a big job, and they spent five or ten thousand dollars on those molds. It seems weird to just throw them in the garbage after the projects.”

Much like foundries, many artists thus end up holding onto old molds on the offhand chance they want to cast them again.

A better option, says Caswell? “They can come to me, I can 3D scan it and give them a flash drive they can fit in their pocket, and that’s all they need.”

Learn more about Firebird 3D and the digital services they provide artists: https://www.firebird3d.com/

Check out the foundry portion of the process at Firebird Bronze: http://www.firebirdbronze.com/

Morgan Hamel

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3D Printing Sustainable Energy Solutions After Hurricane Maria

Hurricane Maria left nearly all people in Puerto Rico without power for months, some places never to have access again and others on a minimum of a five-year timeline before reconnecting to the grid. It also exposed an even deeper problem – the lack of renewable energy alternatives fueling the island with less than 1% of all power coming from renewable sources. A particularly troubling statistic considering Puerto Rico is a place that sees sun and wind all year round. A problem that manifested itself as people waited in 18-22 hour lines at gas stations for Diesel fuel for their generators, cars, and homes to reboot their energy essentials. And for those without generators, lack of power meant lack of refrigeration for necessities like insulin, a major contributor to the 3,000 casualties of Hurricane Maria. The only silver lining is that this tragedy has motivated new renewable energy legislation in Puerto Rico announced this week.

Our team in Puerto Rico decided that Gigabot and 3D printing could get started on making a dent on this problem and set out to 3D print a portable wind turbine with the gusto to charge a cellphone. re:3D hired local maker we met through the Parallel 18 community, a 3D printing enthusiast, founder of MadEra and former Ice Blast HVAC technician, Jean-Yves Auguste Chapiteau, with the knowledge and the know-how to design and 3D print a solution to this challenge.

An Initial Drawing of the 3D Printed Wind Turbine

After 5 months, this 3D printable wind turbine takes 200 hours to print with PLA and costs $200-300 including the electrical components, a cost that is 70-80% less than similar sized turbines on the market. Not to mention, it’s designed for easy installation, it doesn’t require maintenance, and its unique vertical axis design optimizes for capturing omnidirectional wind flow and unpredictable wind patterns common to Puerto Rico. It has the power the power up things such as a tablet, cell phone, and small devices.

This 3D printed wind turbine takes 200 hours to print with PLA and costs $200-300 including the electrical components, a cost that is 70-80% less than similar sized turbines on the market.

While still portable, Gigabot’s large format, human-scale 3D printing capabilities expanded this wind turbine’s boundaries of what was possible to be created and empowered the creation of a bigger, more powerful wind turbine.

Watch the wind turbine in action!

Compared to his past experience 3D printing with desktop printers, Jean shared it was an impactful difference to print with such bigger parameters which led to bigger opportunities to 3D print not just a bigger solution, but a better solution for a difficult problem. But as Jean says, “There’s no difficult job if you have the right tools”.

“There’s no difficult job if you have the right tools”.
Jean Auguste Chapiteau

Cat George

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